Hoppkins

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Hoppkins

Hoppkins

@JOAModels

Creator of Grimgig Railway, Creator of Tropic Crisis

São Paulo, Brasil Inscrit le Ağustos 2012
285 Abonnements403 Abonnés
Tweet épinglé
Hoppkins
Hoppkins@JOAModels·
The most fun you can find In the heart of Atlantic City! A world of thrills and wonder is open from 10am to 9pm daily! Phoneyland is available to be voted on the Team Fortress 2 Workshop!
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Hoppkins retweeté
𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work!
Happy #PortfolioDay !☺️ I’m Víctor, a 3D Environment Artist based in Barcelona, Spain, looking for new job opportunities. I have experience with AAA workflows and I’ve also worked as a freelance artist on various projects, including UEFN! 📩contact: slime.contactme@gmail.com
𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work! tweet media𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work! tweet media𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work! tweet media𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work! tweet media
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Nav
Nav@NAvLOK_tf·
@JOAModels was about to vote for it but then I remembered you're a phlog main and ruined a match on embargo that one time
GIF
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Hoppkins
Hoppkins@JOAModels·
The most fun you can find In the heart of Atlantic City! A world of thrills and wonder is open from 10am to 9pm daily! Phoneyland is available to be voted on the Team Fortress 2 Workshop!
English
17
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robert
robert@ussdixiecrat·
@TF2Emporium incredible response from the author of blocking me from commenting on their item and then giving the reddit ass response of "well this literal who map has been around since 2008, so adding an overwatch gamemode is a-okay!"
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Hoppkins retweeté
Sci-Fi Archives
Sci-Fi Archives@SciFiArchives·
1930s Soviet futurism.
Sci-Fi Archives tweet media
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Hoppkins retweeté
三月
三月@no3smokingroom·
巨大なパイプ
三月 tweet media
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Hoppkins retweeté
Sci-Fi Archives
Sci-Fi Archives@SciFiArchives·
Lobby of the Renaissance Center, Detroit, Michigan, designed by John Portman in 1977
Sci-Fi Archives tweet media
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Hoppkins retweeté
𝕵𝖔𝖘𝖍 ⚰️
𝕵𝖔𝖘𝖍 ⚰️@StabFromTheDark·
The Clockwork Mansion in Dishonored 2 is absolutely insane in terms of design Rooms will actively transform and morph into other rooms when a switch is pulled and whole interiors are switched out with new ones entirely, I can't imagine the amount of work that went into this.
𝕵𝖔𝖘𝖍 ⚰️ tweet media𝕵𝖔𝖘𝖍 ⚰️ tweet media𝕵𝖔𝖘𝖍 ⚰️ tweet media𝕵𝖔𝖘𝖍 ⚰️ tweet media
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Hoppkins retweeté
KatRinch
KatRinch@Kat_Rinn·
Soon I'll finish this project. Can't wait!
KatRinch tweet media
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Hoppkins
Hoppkins@JOAModels·
The Team Fortress 2 workshop had become a place that people don't care if a map plays good or bad. They only care if you did desert badlands or classic theme to complain in your ears. I made classic maps too and people lowered as low as my other maps.
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Hoppkins retweeté
lusso
lusso@luusssso·
The Kyoto International Conference Center is proof we should design more buildings that feel like they’re straight out of a sci-fi movie
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Hoppkins retweeté
LYDIA ZANOTTI // PHRISK
LYDIA ZANOTTI // PHRISK@PHRISK3D·
ignore all of the AI noise and focus on your own work
LYDIA ZANOTTI // PHRISK tweet media
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Hoppkins retweeté
joelkusgi
joelkusgi@joelkusgiJK·
We continue working on organic sculptures; we are getting more comfortable with the pencil. At the moment, I am trying to adopt the style of stylized desert rocks.
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