Polycode

247 posts

Polycode

Polycode

@Polycode

Polycode is a cross-platform framework for creative code.

Inscrit le Mayıs 2011
1 Abonnements1.5K Abonnés
Polycode
Polycode@Polycode·
@Keyaku it had some restrictions that I wasn't happy with around how it handled garbage collection of bound c++ classes.
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Polycode@Polycode·
Polycode running on a RaspberryPi (+LCD touchscreen) w/ direct GPU access (no X11!) using the upcoming ES2 renderer.
Polycode tweet media
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Polycode@Polycode·
@chris__man Lua is great, but really not designed to bind to an OO API.
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Polycode@Polycode·
Would you rather see C# or JavaScript bindings added to Polycode?
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Polycode@Polycode·
Added better font hinting and subpixel font rendering to master.
Polycode tweet media
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Polycode@Polycode·
@notyetawizard Mostly because the built-in editor takes a lot of work.
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Polycode@Polycode·
@flaradr_ljos the idea is that it would integrate with Polycode's debugger and API out of the box
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Polycode@Polycode·
Bundling Atom (atom.io) with Polycode as the default (external) text editor: yay or nay?
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Polycode
Polycode@Polycode·
Hello, Travis CI.
Polycode tweet media
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Polycode@Polycode·
Full Polycode codebase is now at over 100K lines of C++ code (100,122 to be precise)!
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Polycode@Polycode·
Had to reset the new forums to add some anti-spambot measures. Please re-register if you've previously registered.
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Polycode@Polycode·
@Gadgetoid @threeup one of the main things in the map for the next release is an ES2 renderer and Pi/iOS/Android support!
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Polycode
Polycode@Polycode·
Polycode 0.8.4 is officially released with binary downloads for Win, Mac and Linux, plus a new website and forums! polycode.org
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Polycode@Polycode·
@ZauberExonar it supports realtime shadow mapped shadows for spotlights. No GI currently.
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Polycode
Polycode@Polycode·
@Haite The Facebook page doesn't get updated very often. Polycode is under active development and gets updated almost every day on github!
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