Sandroux

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Sandroux

Sandroux

@Rouxtilant

Agent secret à moustache. Game designer de Shy Monsters et Swordship.

Inscrit le Ekim 2015
212 Abonnements221 Abonnés
Sandroux retweeté
Digital Kingdom
Digital Kingdom@dkingdomCH·
Prototyping a FPS stylish as an arcade game and creative as an immersive sim. 💥3 Bullets 🎯1 room full of enemies ⚙️Hundreds of solutions Follow us and subscribe to our newsletter: qrco.de/beKIwv #PitchYaGame #IndieGame #GameDev
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Sandroux
Sandroux@Rouxtilant·
@gautoz Très touché par ce tweet sachant que ta matinale m'a accompagné pendant une grande partie de la création de Swordship.
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Thunderful Games ⚡
Thunderful Games ⚡@Thunderfulgames·
A shoot ’em up without the shooting? Control a highly manoeuvrable speedboat and escape your enemies. Use the ship’s powerful movement abilities to dodge bullets and trick enemies into attacking each other. Swordship speeds to PC and console 2022 🚤 #ThunderfulWorld
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Digital Kingdom
Digital Kingdom@dkingdomCH·
What does a Shoot’Em Up look like if you remove the shooting? It looks like Swordship: an intense dodge’em up game where placement is everything. Follow us for more news;) #PitchYaGame #indiedev #shmup
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Emeric Thoa
Emeric Thoa@EmericThoa·
What happens is that you, the dev, end up spending more time worrying about getting your wishlist counter increase than playtesting the game, making tight gameplay, adding a bit of soul here and there. Communication is both time consuming & a different focus than the game itself.
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Emeric Thoa
Emeric Thoa@EmericThoa·
The thing is, in my opinion - as a dev more than a communication person - most of these advices can be useful for a team who has at least a couple of persons dedicated to working on the com, but they can be particularily bad for a very small team of "devs only".
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Emeric Thoa
Emeric Thoa@EmericThoa·
I've been exchanging with @shin_yeo a little about game marketing and communication. And I've realized that, these days, you can quickly be overwhelmed by the amount of good practices, tips and methods to gather wishlists, get featured or visible on the social networks.
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Sandroux
Sandroux@Rouxtilant·
@disc0jack Surtout que ca devrait. Hey @playdate I think you have a mistake in your shop with launch countries.
Sandroux tweet media
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Patrick Rérat
Patrick Rérat@PatrickRerat·
Vous habitez Lausanne ou Genève? Merci de prendre quelques minute pour répondre à notre questionnaire sur l'influence de la crise sanitaire sur votre mobilité, sur votre usage du vélo et sur les nouveaux aménagements cyclables 🚲🚗🚅🚎➡️unil.ch/ouvema/enquete RT appréciés 🙏
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Atelier Sémaphore
Atelier Sémaphore@Le_Semaphore·
👀🏭 Urban Memories est officiellement lancé! Ce jeu, élaboré pour le 125ème anniversaire de la @HEIAFR, vous fera (re)découvrir le quartier de Pérolles! Guidé·e·s par votre smartphone, laissez-vous embarquer à la Belle Époque, alors que le boulevard commence à voir le jour.
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Digital Kingdom
Digital Kingdom@dkingdomCH·
Hey #PitchYaGame Welcome to Swordship, our Tactical Action Delivery rogue-like or the coolest boat game ever! Follow us on twitter for more news. #indiedev #indiegame
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