Shadow Magick

77 posts

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Shadow Magick

Shadow Magick

@itsshadowmagick

Minecraft/Hytale Content Creator https://t.co/agtLgoaA9V DIscord @SkeppysShadow

Inscrit le Aralık 2024
65 Abonnements60 Abonnés
Shadow Magick
Shadow Magick@itsshadowmagick·
My DM's are now open, sorry. Actively seeking custom twitch overlays/panels. Tell me your price, don't ask my budget. I've also had a overwhleming amount of responses about the Vtuber model, I'm carefully going through them all. Ty #hire #helpwanted #twitch #art #vtuber #job
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Simon
Simon@Simon_Hypixel·
I want to take a moment to talk about where the game is right now, and where it is going! First, we should not compare Hytale today to what it currently offers versus where we expect it to be in the long term. What you're playing right now is just the start of our long journey, and pretty much all aspects of the game need major work. A few months ago, I said the game wasn't good enough, and I still mean it. I'm incredibly grateful for the game's success right now, and for how many of you see its potential. Honestly, I did not expect such a positive reaction across the board. That support is real, and it matters. But we need to stay disciplined and focused. The real danger at this stage would be to chase short-term satisfaction and lose sight of the long-term health of the game. We could very easily add more progression systems for the sake of progression. More loot, dungeons, boss fights, talent trees, new weapons, armors, ores, and much more. Sure, we could throw those in within a few weeks. However, that would be the easy road, and it would distract us from building the foundation we need for the systems that matter. Hytale is meant to be a forever game, and we are building it that way. Trust me, I'm a big fan of these features and want to work on them ASAP, but I must be patient and focus on executing the long-term vision. That being said, our dev approach is pretty unique, and I know it can feel weird at times and feel like it contradicts the long-term focus, but it's somewhat both calculated and fun. A lot of features go out in a V1 state, half-baked on purpose, so you and the modding community can mess with them and show us what is good and what needs work. Take the Necromancy Grimoire, for example. When it first dropped, people were unsure what it was for and why it felt so limited. Two weeks later, in the most recent pre-release, you can already see it getting better. That is intentional. Those early versions help us experiment with magic and set up the groundwork for things like summoning allies in future major updates. The feature might not be polished, but its bones (no pun intended!) are there. Similar to fire spread and the flamethrower coming to Creative Mode this week. It may feel raw, but your feedback and playtesting will shape it. We do this so we can keep updates coming quickly and refine these systems before they are cemented into the core of the game. Our focus right now is spot on: core game mechanics, quality of life, and everything needed to support the game's future... plus some fun stuff, of course! We need these basics solid to get the ground ready for Adventure Mode and, soon, begin the Cursebreaker story arc via Exploration Mode. Behind the scenes, production is moving very well. We are a lean team with limited management, and yet, everyone is clear on the path forward and motivated by what we are doing. Seeing what you all make with the modding tools so far has been one of the most motivating parts of development! Early Access has exceeded expectations and has given us runway beyond what we need to reach full release. That means we can accelerate, take risks, and invest in long-term systems. We'll be opening up job roles soon, and I fully expect many of the people who help shape Hytale in the future will come from the Hytale community you're building right now. If you are a modder reading this, here is the real call to action: get your hands dirty with the tools while they are still forming. Break the things that need breaking. Show us what works, what doesn't, and what the game could be once these early systems evolve. Your experimentation is actually shaping Hytale. You're not just playing the game, you're helping make it. We will have announcements soon about how you can join the team and get more formally involved. But if you want to help shape the long-term direction of the game, start by building in it now.
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Shadow Magick
Shadow Magick@itsshadowmagick·
Thank you all for the overwhelming amount of offers! I'll be going through them all to see what the best fit is! Ty!
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Shadow Magick
Shadow Magick@itsshadowmagick·
Looking for someone who can make my mc skin intoa vtube model (only head and shoulders) for my twitch streams. Hmu with prices/protfolio #wanted #vtuber #twitch
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Jenny
Jenny@Groovy_child_·
@brittnaynay3 @msiUSA My offering for this build is this picture of my doggie 💜💙
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Nay.Tesseract
Nay.Tesseract@brittnaynay3·
🎉 $3,000 PC Giveaway 🎉 🖤 All Black MSI Stealth Build 🖤🔥 This is our last giveaway for the month, and concludes our 20k pc builds to celebrate the new year ❤️ How to Enter: 1️⃣ Like ❤️ and reshare 🔁 this post 2️⃣ Follow @brittnaynay3 @msiUSA 3️⃣ Drop a comment 💬 That’s it 🙌 🌍 Worldwide giveaway 🎯 Bonus Entries: Want extra chances to win? Drop comments on my other socials, more comments = more chances 🎉 🔗 Links in bio & pinned below 🗓️ Winner announced in 7 days 🍀 Good luck 🖤🔥
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Hytale Alerts
Hytale Alerts@HytaleAlerts·
Schematics building is officially coming to Hytale. Just like 'Litematica' for Minecraft, you'll get: 🔸3D blueprint overlays 🔸Exact material counts 🔸Block-by-block guidance
Hytale Alerts tweet mediaHytale Alerts tweet media
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Simon
Simon@Simon_Hypixel·
FYI, I still have a lot of Hytale team-reserved names for YouTubers/Streamers. These can still be claimed, as they are not currently held by any users. If you see "This username has been reserved by the Hytale team," it means you can still contact us to get your username.
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Shadow Magick retweeté
Simon
Simon@Simon_Hypixel·
All Hytale usernames are now LOCKED! As long as you paid for the game and the username doesn't violate basic rules, such as profanity or use to actively extort/impersonate/sell. And to be clear about impersonation, as in, literally going around pretending to be another person for the purpose of entertainment or fraud. If a random celebrity happens to have the same username, you are fine. There are too many YouTubers globally to keep track of. If a YouTuber or streamer wants a specific username that is already taken, they cannot claim it. We may email the original user to request it; if they don't respond or decline, they keep their username.
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Shadow Magick
Shadow Magick@itsshadowmagick·
@Simon_Hypixel Idk why so many people are complaining. If someone has your username, msg them and ask them to trade or sell it. That's how the economy works people
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Shadow Magick
Shadow Magick@itsshadowmagick·
@HytaleAlerts Perfect. The only people that should be able to claim already taken usernames are people with $$$
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Hytale Alerts
Hytale Alerts@HytaleAlerts·
Big update on Hytale usernames! Simon confirms a "first come, first served" policy that puts players first. 🎮 🔸Usernames are permanently locked to your account upon purchase. 🔸Influencers and streamers cannot claim names already taken by players. 🔸Users are allowed to have the same names as celebrities or YouTubers. 🔸Players have the absolute right to refuse any request to give up their name.
Hytale Alerts tweet mediaHytale Alerts tweet media
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