
Tim @ Cohezion 🎮📡
4.5K posts

Tim @ Cohezion 🎮📡
@tim_machine
🎮 Founder @COHEZION_AI | Data-driven solutions for better games. Closing the gap between players and developers. 🌐 https://t.co/5aNuDRKEdw




So I've taken a step back on the Factorio AI - my first implementation wasn't great to say the least. So starting attempt 2. Using the BMAD framework, I've generated much more detailed documentation. Progress is looking good on the next evolution.








Then I came across a more interesting issue. When the AI completed task it go put into a loop of trying to complete the same thing over and over again.

The next issue I came across was a few little things related to LUA. What Opus "knew" about the Factorio LUA API was outdated, and Factorio had changed data structures, removed/added methods, etc.

Today, I decided to start building an AI to play the game Factorio. So far it's not going toooo bad. Got basic agent graph up and running, basic Factorio mod to do in-game actions.
