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@trenchesroyale Website not working, devs trolling, blocking people who asked "why website not working", the hell is wrong with you
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Controls
Mouse and keyboard on desktop, touch sticks on mobile.
WASD or left stick — move
Mouse or right stick — aim
Left click / right trigger — fire
Hold F — open crates and pick up gear
1–3 — switch weapons
Tab / minimap tap — zoom map
Picking up gear and opening crates works on proximity. Walk close to a weapon, a kit, or a crate and stand still for a beat while a ring fills around you.
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@trenchesroyale LARP, RUGGER, BLOCK ME ON MY OTHER ACC, I JUST SAY "DAMN THIS FIRE"
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Anatomy of a match
From the lobby to the victory screen, in order.
1. Matchmaking
You queue up and wait for a room to fill. Once a lobby reaches capacity it locks in and a short countdown runs before the round starts. Free games top themselves up with bots if humans are short.
2. Pick your landing spot
Before anyone touches the ground you get about ten seconds on a flat map. Click where you want to drop. Far from the crowd buys you a quieter start; a hot zone means early action and early loot.
3. The drop
Everyone parachutes in together. The first few seconds of descent you cannot move or shoot — use the ride to scan parachutes. On landing you get a short stretch of invulnerability.
4. The fight
Loot, rotate, take fights you can win, and avoid the ones you cannot. The storm phases keep the pressure on so the round never stalls.
5. Endgame
By the late phases the safe area is tiny. The last player alive wins, and the results screen shows your placement, kills, coins earned, and trophy change.
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