MKarabulut

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MKarabulut

MKarabulut

@MBKGameDev

#indiegamedev of Cubia. An award-winning 3D Puzzle Game https://t.co/tXIUl3xdlU Senior Cinematic Tech Artist

शामिल हुए Mart 2019
297 फ़ॉलोइंग513 फ़ॉलोवर्स
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MKarabulut
MKarabulut@MBKGameDev·
@nina_m_klos One of my first shaders, back when I had the time to make shaders 😄
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Burak Tezateser
Burak Tezateser@tezateser·
A thread 🧵: Turkish PC games boom is happenning. We're having a golden age. A list of in development / Early Access titles: (I tried listing the games I know. Please share the ones I forgot to mention in your replies.)
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Nikita Lisitsa
Nikita Lisitsa@lisyarus·
Say you're making hex tiles with roads (like in Civ 5), but some of the tile variations are just rotations/reflections of others. How many unique tiles do you need? Why, obviously (2⁶ + 2⋅2 + 2⋅2² + 2³ + 3⋅2³ + 3⋅2⁴) / 12 = 13. Let me tell you about Burnside's lemma. (1/n)
Nikita Lisitsa tweet media
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Freya Holmér
Freya Holmér@FreyaHolmer·
reminder that you should use exponential interpolation, not lerp, for multiplicative quantities~ if you want to find the frequency, zoom level or scale, halfway between 2 and 8, then the right answer is 4, not 5 lerp( 2, 8, 0.5 ) = 5 eerp( 2, 8, 0.5 ) = 4
Freya Holmér tweet media
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Corey Martin 🍉
Corey Martin 🍉@_coreymartin·
Bonfire Peaks is coming to... 🧩 Nintendo Switch 🏕️ PS4 🔥 PS5 🌲 Steam 🧗 EGS 📦 itch ... on September 30th!
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inigo quilez
inigo quilez@iquilezles·
I wrote an article about natively building SDF fractal noise (say for procedural terrains) by iteratively blending spheres as opposed to traditional noise displacement; because we need more "SDF-Native" techniques. Article iquilezles.org/www/articles/f… Shader shadertoy.com/view/3dGSWR
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Amplify Creations
Amplify Creations@AmplifyCreates·
Check out Shader Graph Markdown @hybridherbst - Fully compatible with #AmplifyShaderEditor for #Unity3d. Customize your shaders and materials with headers, foldouts, notes and more. How to use: #amplify-shader-editor-support" target="_blank" rel="nofollow noopener">github.com/needle-tools/s… About ASE: assetstore.unity.com/packages/tools…
herbst@hybridherbst

This has really improved how our artists and designers use Shader Graph, happy to bring this to everyone's workflows😀 Get it from get.needle.tools/shadergraph-ma…, and if you like it please leave a review!

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