ProjectOldManSullyMorgan

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ProjectOldManSullyMorgan

ProjectOldManSullyMorgan

@ProjectGame7

30 Frames, Some Lag Here and There!! "Wait, wait, wait. Something about this feels kinda hinky."

Old West, maybe Madagascar too शामिल हुए Nisan 2018
91 फ़ॉलोइंग17 फ़ॉलोवर्स
ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
@ThatsNoMoonEnt Looking forward to the Year 5 blog post within the next couple months! Would also be so awesome to have some behind the scenes videos about the studio coming out soon - all aboard the hype train!
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That's No Moon
That's No Moon@ThatsNoMoonEnt·
Stay cozy wherever you are! At the start of the year, the team received a TNM Winter Gift Set complete with a beanie, coaster set, and mug ❄️
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ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
@ThatsNoMoonEnt Putting it out there that it would be fantastic for the team to release behind the scenes videos about the studio, vision, and teases of what's to come in the debut title. Would love to hear from leadership and staff. Best way to generate hype prior to a trailer
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ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
Despite the negative news in the gaming industry lately, in contrast, Star Wars Galactic Racer was announced out of nowhere at The Game Awards in December 2025 and there's already a second trailer. The game looks incredible. AAA adventure racing storytelling. @LucasfilmGames
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ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
@ErikInCt_ @DetectiveSeeds All very possible. We're not yet (and perhaps never) will be privy to why. All I can do is look at the facts at hand and see that this is a tragic end to BluePoint - regardless of whether BluePoint was right or wrong, or SIE was right or wrong.
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DetectiveSeeds
DetectiveSeeds@DetectiveSeeds·
On 2/20 I communicated with 2 employees via LinkedIn who were with Bluepoint Games (I reached out on Linkedin via message to numerous employees, 2 talked to me, 1 said not right now as they are technically still employed, and others did not respond). I talked to them separately in messages on the condition of anonymity. Each of these individuals had different roles within the studio, and were in completely different departments: **Prior to putting this info out, both confirmed they are no longer employed with the company. I am only sharing this info as there is no risk of job loss to the sources. If they were still employed, I would not be sharing. 🔵Both stated that the God of War Live Service game they were working on was pitched by Bluepoint to Playstation DURING their work on God of War Ragnarok as their next game. Everyone enjoyed the God of War universe, and with Playstation wanting to do live service games, Bluepoint pitched this game and it was approved. However, they missed several deadlines and it became apparent how large of an undertaking this project was for Bluepoint. One of them said project sounded good, but we really should not have been doing a live service game. It was out of the norm for us, and our bandwidth. Ultimately, the project was shuttered by PlayStation after being given multiple opportunities, and Bluepoint was tasked with pitching new projects in 2025. Both said there was additional pressure turned up on deadlines on the heels of Concord being canceled (they said the scrutiny on live service games was intense). Both said they thought having the live service game canceled was the right move so they could take on other projects more suitable for them. 🔵Both said the studio WAS NOT currently working on any green lit project at the time of closing, and they HAD NOT secured any greenlit projects since God of war game was canceled. Both said any reports of them currently working on an approved project with funding are NOT accurate. There had been 4 projects pitched to PlayStation to their knowledge, and these projects were not greenlit. One of them said 2 of these projects were remakes they wanted to take on, but Playstation did not believe they would be successful in the market. Both were apparently single player experiences. I did ask if I could have the names of the projects. Both said no, and the reason is that at least one of the pitched projects is now being worked on by another studio and they do not want to be responsible for putting that info out. I followed up on why they did not get the greenlight but someone else did, and they did not know. 🔵One stated that Playstation DID offer them job opportunities within SIE due to what they do. The other stated they have NOT had help in getting jobs within SIE. 🔵One said the atmosphere had soured in their view after god of war project was canceled. It then got worse after the projects they were pitching kept being turned down. They said several had left the studio prior to closing, and they thought headcount was in the 50s at time of closing, maybe 60s. One stated they were fine with how the studio closing news was handled, but the other person said they were not happy with how things went down. I asked details and they said it was just the way it was communicated. Both said there was more that happened behind the scenes, but they were not directly involved in those conversations and hope others will give their side once they are no longer at the studio. The consensus after several pitches were declined, in their opinion, was that they were not going to get a project greenlit and it was a matter of time until they were closed. 🔵I asked about other potential studio closings. One did not want to discuss studios they did not work at. The other stated they have friends at other studios, and there are a few studios that they believe will be closed or more staff reductions in the near future. One did give me the names of studios they thought were next, but asked me not to share this part out of respect to those other studios still operating, and I agreed. I am thankful they took the time to communicate with me and trust that I would not use their names. All research for this was done through LinkedIn. Make sure to follow me for news and updates around video games, movies, and tv shows!
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ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
@Kencho02 @DetectiveSeeds SotC remake was a success, otherwise DS wouldn't have been greenlit afterwards. DS may be slightly profitable, but it is arguably the key PS5 launch title and is symbolically very important for the platform (and still the only true PS5 exclusive)- SIE bought BluePoint after.
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Ever Trumpfheller
Ever Trumpfheller@Kencho02·
@ProjectGame7 @DetectiveSeeds Or maybe they didn't get the financial success from SotC and demons souls remakes. This reminds me strongly of Japan studios, people were angry when they closed it but in reality, non of you actually supported them buy buying their games.
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ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
@asha_shar 1) Uncharted 4: A Thief's End - Absolute peak cinematic linear storytelling & spectacle with the most beautiful photorealistic art direction 2) Call of Duty 4: Modern Warfare - SAS missions, suspense & action 3) Red Dead Redemption II - Open world natural beauty on horseback
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Asha
Asha@asha_shar·
Top 3 greatest games ever? Why? GO👇
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ProjectOldManSullyMorgan
ProjectOldManSullyMorgan@ProjectGame7·
@asha_shar While much of the community is skeptical, I want to say I appreciate what you wrote for the 2/20/26 Microsoft blog post regarding your CEO role and view of Xbox. I take what you said at face value and look forward to AAA cinematic storytelling from Xbox in the future.
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ProjectOldManSullyMorgan रीट्वीट किया
Naughty Dog
Naughty Dog@Naughty_Dog·
Happy 16-year anniversary to UNCHARTED 2: Among Thieves! 🍰 🎉 What's your favorite moment from this pivotal Nathan Drake adventure?
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That's No Moon
That's No Moon@ThatsNoMoonEnt·
📖That's No Moon Storytellers | Lead Cinematic Animator Nate Dorfer brings a nuanced approach to his craft, blending theatrical performance with technical expertise to infuse our debut game's characters with life!
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ProjectOldManSullyMorgan रीट्वीट किया
Naughty Dog
Naughty Dog@Naughty_Dog·
Happy 8th birthday to UNCHARTED: The Lost Legacy!!! 🎉🐘 This epic adventure with Chloe and Nadine holds a very special place in our hearts.
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Naughty Dog
Naughty Dog@Naughty_Dog·
Our studio had an incredible night celebrating 40 years of Naughty Dog! Get a look at the Naughty Dog 40th Anniversary Exhibition space at @gallerynucleus! Tonight is the opening reception with a dev signing, and the general exhibition is open from August 10-24. #NaughtyDog40 Get more info here: gallerynucleus.com/events/1101
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Geoff Keighley
Geoff Keighley@geoffkeighley·
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ProjectOldManSullyMorgan रीट्वीट किया
Geoff Keighley
Geoff Keighley@geoffkeighley·
First 4K screenshots from BATTLEFIELD 6.
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Geoff Keighley
Geoff Keighley@geoffkeighley·
More 4K images from Battelfield 6.
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