Ince

295 posts

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Ince

Ince

@Ince_FS

20 y/o programmer and math enthusiast (making games, i should post more lol)

Tucumán, Argentina Bergabung Kasım 2016
290 Mengikuti412 Pengikut
Ince
Ince@Ince_FS·
guess what
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Ince@Ince_FS·
now with my own physics engine i can actually make vehicle dynamics from scratch without any roblox limitation lel (probably gettin' this done in the next months, lets see what i get)
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Ince@Ince_FS·
rigid bodies i think (just solving intersections rn no time of impact yet but it've already done that)
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Ince@Ince_FS·
some free time for today so i continued with my TOI solver idea for angular velocity (roughly solves it, needs some numerical fixes + native code), i'm moving on to my own physics engine because roblox engine doesn't meet my needs xd
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Ince@Ince_FS·
energy constraints (badly doen)
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Ince
Ince@Ince_FS·
@xies___ pe-pero xie, a poco xie me quieres dejar de xieguir?😭
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ian@xies___·
cómo dejo de seguir tantas cuentas? 😭
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Ince
Ince@Ince_FS·
@xies___ yo te shadowbanee
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ian@xies___·
Empiezo a pensar que tengo shadowban en mis tweets
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Ince
Ince@Ince_FS·
silly bouncy spheres (yeah everything is anchored there, i'm just updating their transform + minkowski shapecast)
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Ince
Ince@Ince_FS·
the purpose of this is to make a little competition to current roblox shapecaster lol, i mean, it's no that bad, but we could have something better, and it's been a lot of time since they updated the shapecast api
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Ince
Ince@Ince_FS·
this fun but accurate approach is quite fast <10μs per call, some tricky vector math and native code is behind to make it fast
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Ince
Ince@Ince_FS·
i'll be open sourcing my old shapecaster this weekend (still better than roblox current shapecast) as i don't find it useful anymore compared to my latest method
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Ince
Ince@Ince_FS·
@EgoMoose man I thought I was the only one with this stupid RS performance
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EgoMoose
EgoMoose@EgoMoose·
Thought I'd share b/c it's been bothering me like crazy: For anyone who updated to Windows 11 24H2 and is having performance problems w/ studio I found that turning off “Optimizations for windowed games” in the graphics settings seems to fix the issue. devforum.roblox.com/t/roblox-studi…
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Sebas@Sebas_Devv·
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Ince
Ince@Ince_FS·
estoy muy flojo como para hacer mouse steering, en este vídeo hay transmisión automática y se puede ver como mejoro la lógica de la tranmisión y embrague, ahora cambiar de marchas es mucho más suave y el auto "tiembla" menos en cambios de marcha
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Ince
Ince@Ince_FS·
rehice mi modelo de transmisión y embrague para hacer predicciones no lineales :steamhappy:
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Ince
Ince@Ince_FS·
si tuviese más tiempo simularía los pistones, cílindros, etc. del motor entero, pero por ahora me conformo con usar una curva de torque
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Ince
Ince@Ince_FS·
diseñé un control automático del embrague para gente silly como yo, pero funciona, previene que se apague el motor y otros factores, lo siguiente es la transmisión
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