KidsCanCode
464 posts

KidsCanCode
@KidsCanCode
Coding and game development resources for kids of all ages!
Southern California Bergabung Nisan 2013
94 Mengikuti3K Pengikut

@ProWriterHarry Since they're both areas, you need to use the `area_entered` signal, not `body_entered`. The latter fires when physics bodies enter the area.
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@KidsCanCode 2/2 ...and the orc is an Area2D with an AnimatedSprite2D, CollisionShape2D, and label; collision detection is using Area2D's 'on_body_entered' signal on the bottom burger bun. I've also tested without adding any pieces, and that doesn't detect collision either
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Combo #ScreenshotSaturday and cry for help. New project in #godot called Burger Chief about making burgers to feed orcs after a battle. Having some difficulty with collisions (1/2)
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@ProWriterHarry What node types are the burger and the orc? How are you moving them both, and how are you attempting to detect the collision?
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Continuing the 3D character series, now we're showing how to make a character controller using animation tree. Watch the video or read the text version:
#GodotEngine #gamedev
kidscancode.org/godot_recipes/…
youtu.be/AW3rT-7J8ag

YouTube
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Here's part 2 of the series on working with 3D characters in #GodotEngine . This time, we look at how to use AnimationTree to set up our character's animations. Available in video or text form.
youtu.be/YrNQCB34PAc
Next, we'll make a character controller.

YouTube
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The first part of the series on working with 3D in #GodotEngine is up!
Here, we're covering how to import 3D assets and set them up to work in your game. As always, content is available in video or text form.
youtu.be/XRUWhE4OnOY
Next, we'll look at AnimationTree.

YouTube
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Skeletons! Combat!
Prepping my new series of tutorials covering importing 3D assets, prepping animations, and 3rd person movement, combat, and camera control. Modular so you can see how to make the things you need.
#GodotEngine #gamedev

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@TokisanGames As for the automatic opening, I thought about it, but I also wanted to demonstrate interactions.
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@KidsCanCode Do your doors open backwards based on the side interacted with? Consider adding that. Also consider opening them automatically, as done in Witcher 3.
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@TokisanGames Yep, they do, although I didn't make them close again yet...
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@KidsCanCode Never really dabbled in 3D, can’t wait for the tutorial. Adults can code too right?
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@KidsCanCode @KayLousberg Looking Forward on a tutorial of this if there's even 1 coming.
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Working on some 3D demos/recipes. Animation blending, pathfinding, camera control, and more!
Using the beautiful (and extensive!) dungeon pack from @KayLousberg
#GodotEngine #gamedevelopment #godot


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@kalkavalkant This is a great series for learning how math and games intersect: youtube.com/playlist?list=…
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How to learn math for games? Sometimes it's very confusing to work with velocity, angle, sin, cos.. this is easy for me when I study math, but very confusing when I code a game
#godotengine #godot #unity #unityengine
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@x_R0A_x I have many: kidscancode.org/godot_recipes/…
Also, in Godot, a lot of things work the exact same way in 2D and 3D. CharacterBody2D vs. CharacterBody3D, for example - they have the same API/behavior.
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Getting a handle on building UI in #GodotEngine ?
Several people have asked, so I've updated the Minimap example for Godot 4:
kidscancode.org/godot_recipes/…
Example project included if you want to check it out!

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ok where do I click and why is it right handed

Freya Holmér@FreyaHolmer
ok where do I click and why is z up
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The absolute best place to start with #GodotEngine is the official tutorial, located here: docs.godotengine.org/en/stable/gett…
If you've finished that and are looking for more, we've got a full 2D game tutorial (and lots of other resources) here: kidscancode.org/godot_recipes/…
#gamedev
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@GameDevDurein In Godot 4, tiles can have custom metadata. I would use that to assign "names" to tiles.
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@KidsCanCode Did you ever port it to 4.0 though? Not being able to name the individual tiles definitely caused some frustration with the doors.
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It's a great time to start learning
#GodotEngine and my new
book can help! amzn.to/3qcOZ4E
5 complete game projects (2D and 3D) to help you learn the ins-and-outs of this great OSS engine.
If you're trying out the projects, @ me with screenshots of your game(s).

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@kurotesuta Well, without knowing what frustrated you, it's hard to say. I think Godot is very easy to get started with, and I think it was 2 years ago, too. But then again the whole reason I came to Godot in the first place was that I didn't care for Unity, so take that for what it's worth.
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