Rive Sunder

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Rive Sunder

Rive Sunder

@RiveSunder

code @ https://t.co/ToOHOc0LsA algorithmic art on stuff @ https://t.co/eyHdwkqSNi

Bergabung Kasım 2018
295 Mengikuti148 Pengikut
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Rive Sunder
Rive Sunder@RiveSunder·
You're invited to join me for a Cross Roads talk next week, hosted by Cross Labs in Kyoto and streaming at youtube.com/watch?v=wiZ6mY…. I'll be talking about discretization and self-organization in cellular automata and similar systems.
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Bert Chan
Bert Chan@BertChakovsky·
In @crosslabstokyo talk, Tyrell showed a bunch of examples of complex systems that depend (feed) on discretization, including Lenia, SmoothLife, Neural CA, reaction-diffusion systems, and Lorentz attractor!
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Rive Sunder@RiveSunder

You're invited to join me for a Cross Roads talk next week, hosted by Cross Labs in Kyoto and streaming at youtube.com/watch?v=wiZ6mY…. I'll be talking about discretization and self-organization in cellular automata and similar systems.

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Rive Sunder
Rive Sunder@RiveSunder·
You're invited to join me for a Cross Roads talk next week, hosted by Cross Labs in Kyoto and streaming at youtube.com/watch?v=wiZ6mY…. I'll be talking about discretization and self-organization in cellular automata and similar systems.
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ALIFE Conference 2026
ALIFE Conference 2026@ALifeConf·
The results of the Virtual Creatures Competition are ready: Congratulations to Christian Heinemann for the Emerging Ecosystems - Alien Project! youtube.com/watch?v=qwbMGP… The competition was tough because this year had double the submissions of previous years! Well done guys! 🤓
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Rive Sunder
Rive Sunder@RiveSunder·
Here is a playlist of the entries I could find for the ALife Virtual Creatures Competition: youtube.com/watch?v=qwbMGP… Feel free to reply with a link if I missed yours.
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Rive Sunder
Rive Sunder@RiveSunder·
The update rule for this cellular automaton is based on adaptive moment estimation (adam) optimization. The RGB channels are grid states, second moment, first moment, respectively. It shares a neighborhood kernel and morphological similarities with Orbium patterns from Lenia.
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Rive Sunder
Rive Sunder@RiveSunder·
adam + Orbium = adorbium
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Rive Sunder
Rive Sunder@RiveSunder·
Some of my work on the relationship between the "necessary evil" of discretization and glider autopoiesis in nominally continuous cellular automata and similar systems, published in Innovations in Machine Intelligence, the journal of @crosslabstokyo imijournal.org/articles/discr…
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Bert Chan
Bert Chan@BertChakovsky·
In this fun project, we trained artificial life using machine learning! Lenia creatures learn to survive obstacles using gradient descent (Neural CA) & curriculum learning (IMGEP), generalize well to unseen tasks. Full video + blog post + interactive demo: developmentalsystems.org/sensorimotor-l…
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Rive Sunder
Rive Sunder@RiveSunder·
I came back to reaction diffusion systems and managed to get a Gray-Scott framework properly implemented. From left to right: u-glider and Daedalus from mrob.com/pub/comp/xmorp…, and a potentially new pattern in U-Skate rules I'm calling "berry cup" #alife #cellularautomata
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Rive Sunder
Rive Sunder@RiveSunder·
@caranha Was there a paper write-up and/or doi for the tutorial on sensorimotor Lenia?
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Rive Sunder
Rive Sunder@RiveSunder·
@ereb0s_labs These visualizations look great! I would also be interested in taking a closer look at more details if you publish the code.
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ereb0s
ereb0s@ereb0s_labs·
Thanks for reading! Let me know if you're interested in this project. Given enough traffic I will finally take the time to implement it efficiently and open-source it. 13/13
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ereb0s
ereb0s@ereb0s_labs·
This is a follow up on my Neural Net Controlled Cellular Automaton Engine. in the last thread I showcased the baseline and suggested some points for improvement: twitter.com/ereb0s_labs/st… I followed up on these changes and they absolutely transformed the results. 1/
ereb0s@ereb0s_labs

Given the recent popularity of #Dalle2 and #StableDiffusion, I thought it would be fun to write a thread about a different kind of generative art. Each of the videos below is a randomly generated simulation and today I will explain about the project that created them. A 🧵! 1/

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Rive Sunder
Rive Sunder@RiveSunder·
I'm considering spatial/temporal resolution and numerical precision. Each has one or more counterparts in NNs. 1. Numerical precision (quantization) 2. Spatial (kernel size) 3. Temporal. (Less obvious, but residual connections can generally be written as a step of Euler's method)
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Rive Sunder
Rive Sunder@RiveSunder·
It reminds me of the "Face on Mars" from the Cydonia region of the red planet. When photographed at relatively low resolution by Viking 1, it's clearly a monumental artifact made by extraterrestrials. When imaged with a bit more resolution by HiRISE, it's obviously just a hill.
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Rive Sunder
Rive Sunder@RiveSunder·
My current project examines the effects of discretization on self-organising patterns in #CellularAutomata and other glider-supporting systems. The effects can be counter-intuitive, e.g. instability due to _higher_ spatial resolution, as in the _Scutium_ glider from #Lenia below.
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