

SirSlender🎩🧐
19.6K posts

@SirSlender
Enigmatic VTuber from the shadows 🎩🧐 | Gaming • Political takes • @UnsolicitedPods co-host | 日本語OK | https://t.co/VOQQ4glucX





Japanese people are BASED! Taxation is Theft... LET'S GO JAPAN! 💪









"It's fictional content!" "No real children are being harmed!" Contrary to popular belief, artists don't conjure images from a void in their imagination. It's actually impossible to think up a totally original, unique idea that isn't derived from something that already exists. What reference material do you think loli artists use for anatomy, pose, proportions etc? Just because anime or cartoons are stylized doesn't mean that they're entirely detached from real human anatomy. The reason why predators keep getting caught with this stuff is because these drawings are depicting child anatomy in a manner that pedophiles find arousing. The other people looking at it aren't necessarily going to molest a real child, but they still have a pedophilic attraction. What I find fascinating is how many l*licons are willing to condemn Shadman for drawing explicit art of real children or child actresses, while tolerating drawings that "are not based on real children". Bro, they all are. The only difference is the extent to which it looks like a specific child. If it looks like one kid it's not okay, but if the drawing is based on pictures of 10 kids it's fine? How does this work? Do you think someone like Chibireviews is evaluating what material the artist use as reference when drawing the pictures in his special folder? If all you have is the final product, you really can't, unless you're already familiar with the source material. For all he knows, the artist might've used CSAM as reference. You think the artist is going to say that publicly? It could also be CSAM passed through an AI filter. As AI models get better that's only going to become less noticeable and more likely to happen. Vaush already had a bunch of AI images in his tax folder that he didn't notice were AI.











@TheDJ_King Bitch you’re just dumb



🚨 Professional 3D artists are going to hate this. Tencent open sourced an AI that turns a single photo into a production-ready 3D model with full PBR textures. The kind that ships in AAA games. The kind that renders in Unreal Engine without post-processing. The kind that takes a senior 3D artist 3 to 5 days to build by hand. It's called Hunyuan3D 2.1. The first fully open source production-ready 3D generation model. Full weights. Full training code. Free. Upload one photo of anything. Get a complete 3D model with Albedo, Normal, Roughness, and Metallic maps. Ready for Blender. Ready for Unity. Ready for Unreal Engine. No 3D modeling skills required. Not a toy. Not a research demo. Production-ready assets that work in real game engines and film pipelines. No Maya license. No Substance Painter subscription. No $125/hour artist retainer. Here's what it does: → Image to 3D. Upload one photo, get a full 3D mesh in seconds. → Text to 3D. Describe any object in words, get a 3D model. → PBR texture synthesis. Metallic reflections, subsurface scattering, physically accurate materials. → Outperforms every open source AND closed source 3D generation model in benchmarks. → Full model weights released. Fine-tune it for your own use case. → Full training code released. First time ever for a model at this level. → Runs on 10GB VRAM for shape generation. → Supports macOS, Windows, and Linux. → Blender addon included. ComfyUI integration available. Here's the wildest part: This solves the "Janus problem." Where AI-generated 3D models have a different face on every side. Hunyuan3D 2.1 generates a clean mesh first, then projects PBR textures from multiple angles simultaneously. Coherent geometry. Seamless textures. Every angle looks correct. 3D artists charge $500 to $5,000 per model. Game studios pay $50,000 to $200,000 per year for 3D asset pipelines. Film VFX houses spend millions on modeling teams. Indie developers can't afford professional 3D assets at all. This generates them from a photo. On your GPU. For free. 3.1K GitHub stars. 447 forks. Built by Tencent. Published on arXiv. Models on Hugging Face. 100% Open Source. Apache 2.0 License.