Phil

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Phil

Phil

@scobalula

Amateur Programmer from Ireland with an interest in graphics, 3D, and games. Lover of open source. Enjoy game mapping/modding. He/Him/They.

Ireland Bergabung Ağustos 2013
29 Mengikuti1.2K Pengikut
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Phil
Phil@scobalula·
I've been looking at ways to let people support what I do without being locked down to tiers, so I set up a ko-fi. As a remainder there are other ways to gain early access to what I am working on such as helping people in my server and pushing asset names. ko-fi.com/scobalula
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Phil
Phil@scobalula·
@lolhalolol1 Technically yea, you'd of course need to write the code but the above is an example of taking a glass shader and editing a techset to provide the scene texture to provide blur
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Phil
Phil@scobalula·
Got a fully accurate DXBC decompiler going so I can finally write some custom shaders (with full lighting forward rendered materials) for Bo3 - blur glass always looks good uwu
GIF
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Phil
Phil@scobalula·
@iamviolethehe Custom made for this purpose, goal is to produce shaders that when put back into games - produce the same effect!
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Violet
Violet@iamviolethehe·
@scobalula you make the dxbc decompiler yourself? could use it for yakuza games
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Phil
Phil@scobalula·
bro I used to be a big visual studio shill but fuck this man every minor update is a fucking coin toss why you messing with the solution explorer tree view for
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Phil
Phil@scobalula·
Discord when ram prices sky rocket:
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Marvin
Marvin@marv7009·
best msvc codegen
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Phil
Phil@scobalula·
can we make lane assist illegal thanks
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NSG650
NSG650@nsg650·
This kinda looks interesting
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Phil
Phil@scobalula·
@K345146K This is not something I can assist with.
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Mark K
Mark K@K345146K·
@scobalula I was looking to decompile(?) a WW2 fast file to get to the GSC, and I found your S2 ff killer program, but now I'm stuck. Could you help me out?
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Phil
Phil@scobalula·
I've had a couple of requests for Bioshock Infinite FP animations, a lot of people want the vigors and such that use Morpheme Type 2, finally got around to it
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Phil
Phil@scobalula·
someone asked me to look at Alan Wake 2, got meshes out with accurate vertex normals, etc. looking further into it xoxoxoxo
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Phil
Phil@scobalula·
wake up probably the best silent hill game we'll ever get
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Mikey
Mikey@rayjiun·
Sorry for being quiet... We've been working hard on #MachinA! Happy to showcase one of our favourite new weapons in the map. In collaboration with @Topato86 - we've been cooking 👀 #BlackOps3 #CustomZombies
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Phil
Phil@scobalula·
I feel like Microsoft are slowly trying to make Windows the most insufferable experience ever to see how far can they push it
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PshZombies
PshZombies@PshZombies·
I gotta do it
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