Shape Wizard
2 posts

Shape Wizard
@shape_wizard
Every studio has its own magic, and your tools should reflect that
Bergabung Nisan 2025
0 Mengikuti0 Pengikut

Using SerializationService and the new EditableMesh API, me and some friends built a tool to change a MeshPart's collision data by hand!
This is bad practice since the RBXM format changes constantly but can be a solid tool if you know what you're doing
#Roblox #RobloxDev
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