Azoke🔻
11.2K posts

Azoke🔻
@Azoke_
🚩/🏴 Caster at @CastersNest. #KCWIN & #GENGWIN🐯. Between 🇫🇷 & 🇨🇦. L'agreg m'a tout pris.


🇫🇷 How many high school students study French in the EU?

Dans la vraie vie tu prends 100€ à 5 travailleurs pour donner 500€ à un connard et ça s’appelle le capitalisme






The Hotlzman Shield in Dune is one of the perfect examples of adding a tiny thing to a setting to get a vibe you want out of it. In Dune's case: - Holtzman Shields stop fast moving objects. - Lasguns (particle beam guns in Dune) can cause a nuclear explosion if they hit a shield, so they're not commonly used. - Melee is the dominant form of combat, trying to strike slow to penetrate the shields. - Projectile weapons exist but they're designed around boring through or disrupting shields, but a skilled combatant can deflect the slow moving projectiles. - Heavy artillery can still kill shielded humans through sheer transfer of force or heat, which the shield can't block. - Anti-vehicle weapons are built around these principles because the vehicle might be shielded. Dune codified the idea of high tech sci-fi where you still have melee and the idea of "oh here's this piece of technobabble that let's me have what I want in my sci-fi setting." Gundam's Minovsky Particle and Mass Effect's Element Zero owe the Holtzman Shield their existence.


Crimson Desert is a success despite: -Hypocrite content creators mad they didn't get a code -Nintendo & Capcom fanboys mad CD was compared to Zelda and positioned as GOTY instead of RE9 -Anti AI moral police who had no issues with AI in E33 -Yellow Paint Gamers. Happy Sunday.
















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