"One of the most common misconceptions about Springtrap is that he is green. He mostly appears green due to that game's lighting. In actuality, using a color picker on some renders with white lighting, it reveals that most of his base suit textures are yellow (Hue: ~ 60). As a-
@sstrunkz4@FimiyaArt i dont even think the texture got tinted, i think they just lowered contrast and the orange tint is just due to the lighting in this image
I THINK ITS SO FUNNY HOW BADLY MOJANG WANTS TO CHANGE THE CREEPERS TEXTURE 😭
In the new mojang games the Creeper has Always had a different design, BUT IT ALWAYS STAYS THE SAME IN THE OFFICIAL GAME
THEY KNOW THE BACKLASH WILL BE BAD
@just_jose2006@OhioWhomp@Twisted_Break thats just because minecraft used noise filters on the textures and also sometimes brush strokes, i dont get how this "proofs" that the older textures should be worse? Just a completely different aproach at making
@cydonix amazing! small question, how were you able to add language keys? I've been trying to learn c++ as well and got everything working so far except for getting proper language support, i cant find the file where they set it😭
If you showed this to 9 year old me he would lose his mind...
Your eyes do not deceive you, this is Minecraft Legacy Console Edition with The Aether implemented as a custom dimension, with custom blocks and items to go along with it. It's still heavily work in progress and missing a lot of features, but I'm hoping to at least get feature parity with the b1.7.3 version of The Aether.