Matthew Giles
872 posts


11. Arrow Keys for Left handed Players added.
12. Scale Fire Rate with Score.
13. Changed Keys Objects to represent function rather then Key Pressed.
Will be spending some time thinking about the User Interface.
matty92g-asteroids.netlify.app
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Matthew Giles がリツイート

Levata, noun. /le’vata/ rising.
Meet Levata: your all-in-one transformation partners. Elevate, enhance, and expand your business with us. Start your journey at levata.com
#ThinkBIG #ElevateYourBusiness #RiseWithLevata
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Recent Commits:
6. Space now fires when Pressed and stops when Released
I've been having a lot of fun with this as the fire rate isn't set yet: matty92g-asteroids.netlify.app
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Almost completed my first after work coding project, I just need to set up the backend to post a score to a scoreboard. Give it a quick go here matty92g-asteroids.netlify.app
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matty92g-asteroids.netlify.app
It's moving about a lot better now.
W - Forward
A - Left
D - Right
S - Break
Left Shift - Speed up
Space - Shoot
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I've been busy updating my LinkedIn Profile, let me know what you think 👔
linkedin.com/in/matthewgile…
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Matthew Giles がリツイート

Day215 #100DaysOfCode #100Devs
Recap on CSS Flexbox
✅display: flex
✅inline-flex
✅justify-content
✅align-items
✅flex-grow
✅flex-shrink
✅flex-basis
✅flex-wrap
🥊Megaman vs Samus turn based game, useBattleSequence @reactjs hook with async/await, break & switch statments 💥

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Matthew Giles がリツイート

Day 50 #100DaysOfCode
- Busy with life & my day job atm so not a lot of progress recently
- Made some tweaks to the hit animation as wasn't happy with how it looked
- Integrated it into the game whenever player hit by or collides w enemy
#gamedev #indiedev #pixelart #animation
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@TonyMCodes & @tsv_stacks
Well done us 3
arcade-game-room.netlify.app
youtu.be/n35690KnaBw
Thankyou @CommandShiftHQ

YouTube
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Matthew Giles がリツイート

Day 34 #100DaysOfCode
- Finishing touches on the site now and it's almost ready to be deployed
GIF
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