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#MantisShrimp v1.1 is out. I added support for #MeshShaders
I think it's becoming more of a shader toy than an image diff tool, but hey-ho 🙈
Check the manual: mantisshrimp.endavid.com/manual.html
#MetalSDK
En David@endavid
2-week delay in #genuary 🫠 Hexagonal #genuary10 Cubes look like hexagons with the right angle. I've used #MeshShaders again. All the geometry is generated in the mesh shader. Code: github.com/endavid/Mantis… For #MantisShrimpApp v1.1
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