Today is my birthday and it is time to say something special -
I’m excited to share that I joined Rocksteady in London as an Advanced Environment Artist.
The Arkham trilogy is one of these games which affected my taste in games in general and I was feeling this is a right step for me.
Of course, I’ll miss the amazing team at Housemarque - I’m incredibly proud of what we achieved together on SAROS.
But sometimes, you have to take a leap and chase new adventures. And that's why I announce this today as a birthday present !
A little teaser trailer while I prep for launch!
Mostly me moving meshes into each other. Still feels magical! 🧙♂️🪄
MeshBlend is coming to @UnrealEngine soon.
#gamedev#unrealengine#ue5
Hi everyone
Finished my Markha project rendered in Unreal 5.6, a 7-day environment production
Inspired by some learnings in Senegal about the Markha mask in Bamana culture,the Bandiagara cliff and the Dogons ethnic group in Mali More breakdown here : artstation.com/artwork/y4mK5Q
Meet Your Mentor: @jonjo3d
Jonjo is a Senior Environment Artist at That's No Moon, and he brings a strong skill set in environmental storytelling and asset creation to his work. His extensive experience includes contributing to Suicide Squad: Kill the Justice League at Rocksteady Studios, as well as at Creative Assembly, working on Total War: Warhammer III.
Jonjo has also collaborated with a diverse range of clients, including NVIDIA, Sentient Art and Antimatter Games. His work has been featured on Adobe Substance 3D, 80 Level, and Games Artist.
Get mentored by Jonjo at Sierra Division Academy! 🏫
Work update from me! 🌸
I'm open for freelance! One of my goals for 2025 was to start joining more projects! The past 6+ years, I specialized in creating stylized environments in 3D for Games.
I am also starting mentorships!
Shoot me an email over at jasminfekri@gmail.com 📫
Over the years, I’ve been asked by mentees, colleagues, and students how to become a better environment artist- Since this is a more nuanced and personal process, I thought summarizing my thoughts in a blog post would be the most helpful approach.
artstation.com/blogs/alexbedd…