@NollaGames Is there any chance we could get an option to specify the server address when connecting to a Noita streaming channel? For letting Discord/Telegram/whatever friends vote without modifying our hosts file.
Finally saying goodbye to the old servers. Web site will be down for a bit while we transition things. Email help@longbowgames.com if you need support. Check Steam and social media for news. See you in the cloud ☁️
In case you missed my tweet this morning, SIGIL v1.1 is now available for free download at romerogames.ie/si6il. If you have the paid version (from a box USB or digital download), download the free SIGIL v1.1 to update it.
@InfiniteNesLive I checked the full dump and it looks like even Nuclear Strike has incorrect bits on the second byte of an occasional 16-byte row. So I'm not sure what's going on.
@AlexNPage Yeah I've got a few reports on N64 dumping issues, my own testing has been limited to 007 so far.. Worth noting if you're getting consistent dumps? If so, it's likely dirty or firmware timing/bug. Consistent dumps probably means I've got a logic/mapping misunderstanding.
@InfiniteNesLive My dumper 2.0 is missing solder on an N64 slot joint and most of the GB slot pins 🤔It's fine because I can solder them myself, I just thought it was funny when my first N64 dump came out bad. It's a fantastic board regardless.
@InfiniteNesLive Also, the cartridges are all nearly pristine when it comes to the pins. I cleaned C&C thoroughly with 99% IPA and they look new and shiny.
@InfiniteNesLive They're pretty consistent, yeah. In the case of C&C, the issue is always in odd bytes and always in the 3-4 LSBs. It's so centered around pin 29 that I thought I caused a short when I soldered the pin. But Nuclear Strike doesn't seem to have the issue.
@InfiniteNesLive So far so good dumping Sonic the Hedgehog for Genesis and Nuclear Strike for N64. C&C and Hexen for N64 still aren't dumping correctly though. Maybe a timing quirk?
@AlexNPage Sorry about that, guess this guy missed a proper visual inspection. Working on more throughout test process now that all connectors are supported. If there’s anything else we can do let me know.