Arkthain

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Arkthain

Arkthain

@Arkthain

26 y/o Shooty Boi. Vidya games good, me bad.

Place 가입일 Kasım 2012
156 팔로잉13 팔로워
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Simon
Simon@Simon_Hypixel·
We are delivering on our promise and releasing Hytale into Early Access on January 13, 2026, with all the consequences that come with that decision. In just a few weeks, we merged roughly 300 branches, modernized a four-year-old code & asset base, scaled the team from 8 people to 50 core developers plus ~250 helping hands, tracked close to 1,000 bugs and fixed hundreds of them, added Mac and Linux support, and built an Exploration Mode that simply did not exist before. When we started the mission to save Hytale, we made a clear promise: Launch without any delays, at any cost. We are keeping that promise, even though it is a herculean task. In an alternate timeline, the most intelligent production decision would be to delay launch by 3-4 months, complete the obvious work in front of us, and avoid the overhead and distractions of maintaining a live product. The game would objectively be better on day one. That is not what we are doing. Moving this fast also comes with very real downsides, and you have already seen them. We make visible progress every week, sometimes so much that key community members work overtime to keep up with the news - but you have also seen us drop the ball. Some concrete examples: 1- Name reservations were intended to reward longtime fans. Still, we lacked sufficient time and information to verify the email list's integrity, and some longtime fans were missing from it. 2- The username generator produced unintended results, and our name filters failed to catch some unacceptable cases. 3- The payment system continues to report issues. 4- Communication regarding avatar customization, Steam release, modding, and pricing was insufficiently detailed, leading to misinterpretation or confusion. 5- Blog posts and technical write-ups have landed on an unpredictable schedule. 6- Game server providers, server owners, creators, and business inquiries are not receiving responses as quickly as we would like or as they deserve. This is the tradeoff we all have to accept: You can’t make an omelette without breaking a few eggs. We wish we had more time to double-check every step and spend more time on communication, but that time comes at a steep opportunity cost. Extra polishing reduces the overall impression of Hytale on January 13. Our primary focus is the game. The team is in a constant release cycle. Every week until launch is tightly scheduled, and we are doing this with a core team of around 50 people assembled in weeks, not a massive AAA organization. That means we are taking hundreds of calculated risks every day. Most pay off. A small fraction doesn’t - and when they don’t, the impact is very evident. If I could ask for one thing from the community, it’s this: Please keep reminding each other what this pace implies - especially newer players who were not around for the #SaveHytale moment and may not know what the Early Access experience is meant to be for us. Some people will not be able to get their desired username. Some will run into payment issues. Some information will arrive later than it ideally should. This is not because we don’t know better; it’s because we are choosing to keep a promise. For us, Early Access success looks like this: you start a world, and the first impression and immersion leave you thinking, “This is much better than they said.” After more time, you also start to see the rough edges - and still end your first day thinking, “This game has a lot of potential. I’ll come back and keep up with updates,” or get you inspired to get into making maps, content, mods or a minigame server. As you will be playing through the first week of Hytale, we will already follow up with the first patch. We will release updates rapidly in the first few weeks, with pre-releases available more frequently. You start on the 4-year-old archeology project, but within months, you will find yourself in a flow of rapid development, previously unthinkable. We appreciate that the community has high expectations for Hytale, but please remember that we are fulfilling a promise we made early on: to release as soon as possible. That is what the core community asked for. Our biggest fear right now is not criticism - it’s that the story of #SaveHytale gets forgotten during Early Access, and the team ends up wishing we had simply delayed those extra four months instead of keeping our word.
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Jingle Jam
Jingle Jam@jinglejam·
We’ve just raised £3,000,000 for our partnered charities. You’re aiding causes across the world: helping combat climate change, supporting mental health, children affected by conflict and LGBTQ+ young people, and so much more. To all our fundraisers and supporters - THANK YOU!
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Hytale
Hytale@Hytale·
Hytale Early Access JANUARY 13, 2026
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Arkthain
Arkthain@Arkthain·
@ed_corte @BessWisty I assume under the hood roles have a large impact on what can roll on any given champion but if I'm building damage items on someone like senna I probably don't want all 6 of my prismatic choices to be related to h%S power.
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Eduardo Cortejoso (Riot Cadmus)
@BessWisty It's all a balance, we don't wanna make augments too easy to get - then games start feeling too samey. I do think we can address this by having more exciting options for people - if you feel like rerolling too much it likely means we have some room to give you better choices.
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Eduardo Cortejoso (Riot Cadmus)
Time for me to be more active here! ARAM Mayhem still going strong - we're very excited to make adjustments ya'll would be excited about. Some planned changes are coming in the next few patches but I still wanna know - What's working? What's not? Gimme your favorite stories
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Arkthain
Arkthain@Arkthain·
@TFT Looking forward to when hyper roll comes back so I can play this with my partner...
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Arkthain
Arkthain@Arkthain·
@SkinSpotlights Still no blue high noon Lucian been holding on to mythic essence for like two years ...
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SkinSpotlights
SkinSpotlights@SkinSpotlights·
Mythic Shop Rotation!
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Drew Levin
Drew Levin@drewlevin·
@Dqwnclause ya passed the spreadsheet of the disproportionate ones on each end of the distribution to the team
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Dawnc
Dawnc@Dqwnclause·
Sup @drewlevin big fan. Wondering if you could chat with whatever team is in charge of shop rotations about the ridiculous mythic essence shop pool.. Some skins have been present 10 times in the ~22 total rotations so far whilst 10+ have had 0/1. Quite frustrating, thanks g🤝
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Veles ↙↙↙
Veles ↙↙↙@Menkvi·
The UK Online Safety Act means subreddits like /r/cider, the support forum /r/sexualassault, and /r/stopsmoking are now blocked for people under 18. Thank you @Jess4Lowestoft for protecting our CHILDREN from these sick freaks
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Rangzen
Rangzen@revoltinghippie·
All the evidence I've seen on my timeline suggests that the Online Safety Act has nothing to do with porn and everything to do with restricting information on Palestine.
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Anti-imperialist Nexus
Anti-imperialist Nexus@ainexus__·
If you're unclear why the tweet quoted by Zarah was age restricted, it was asking people to sign up to Your Party. The Online Safety Act is political censorship.
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MR. OBVIOUS
MR. OBVIOUS@ObviousRises·
BREAKING: Zoomers cannot adjust their Nvidea graphics cards settings on their gaming PCs anymore because they aren't 18 thanks to the Online Safety Act.
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Christina Tasty
Christina Tasty@ChristinaTasty·
"How's that Online Safety Act going?" Even the guys that voted it in are using VPNs... and charging it to the public.
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Arkthain
Arkthain@Arkthain·
@SkinSpotlights Is it even possible we get the blue high noon lucian chroma this thursday or will it never be available again
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SkinSpotlights
SkinSpotlights@SkinSpotlights·
Mythic Shop Rotation!
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Genshin Impact
Genshin Impact@GenshinImpact·
✨Set 4✨ Commemoration of Version 5.5 Update 🎁Participate for a chance to win official merchandise. How to Participate: ① Follow @GenshinImpact ② Retweet this post You can instantly check the event results here>>> hoyo.link/mLTzH9S8B #GenshinImpact
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Arkthain
Arkthain@Arkthain·
@Spideraxe30 Is this not going to be awful for board readability?
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Spideraxe
Spideraxe@Spideraxe30·
New type of tactician: Unbound Tacticians. Starting with Arcane Jinx Unbound
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Wild Posts
Wild Posts@wildpostss·
Wild Posts tweet media
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