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BiteBox64 ๐
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BiteBox64 ๐
@BiteBox64
(Comm Slots Full) 28, NSFW Artist of a lot of stuff. ๐ฆ = https://t.co/uu8JCHbgn7 = Game Dev: @BiteBox64Games = Personal: @NipsBox64
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์ผ Ekim 2020
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@kaboozey @tommybunz_ Overlapping Action is a big thing to keep an eye out for, but just keep in mind what is actually moving itself, and what is only being pulled along by it and delay it's movement by a frame.
A object will keep doing what it's doing until an outside force acts on it, and all that.
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@kaboozey @tommybunz_ Really fast motion can be efficient to do, since you can skip a lot of frames.
For something like thrusting:
- Draw the 2 extreme poses,
- Then draw them overshooting for a bounce frame,
- Sometimes will add a 5th frame to slow the pull back.
GIF
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