Crimson Stone Games

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Crimson Stone Games

Crimson Stone Games

@CrimsonStoneDev

🛠️Currently developing: 🧙‍♀️ The BridgeMancer 🏜️ Dust Dwellers 🎮 Wishlist both on Steam! ➡️ https://t.co/AJNKm97TZw

Seattle, WA 가입일 Ocak 2023
187 팔로잉105 팔로워
Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
To that end, we'll soon be reviving the playtest sessions, and we look forward to sharing these with you! If you wish participate or learn more behind-the-scenes info, feel free to join us in the discord: discord.gg/HAgkTE3yCw
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
From here, we'll continue designing levels to balance out the variety of content, and to expand our options so we can curate the ideal selection among them
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
We've gone meta - our #gamedev process now has progress bars too! They say "you can't improve what you don't measure", and tbh, this has been a big help ensuring we make steady strides in filling out the levels to our puzzle game, The BridgeMaster 📈 #indiedev #showmesunday
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Crimson Stone Games 리트윗함
Slime Heroes | Wishlist to save a buddy
Slime Heroes is out TODAY on PC and Xbox! Explore a 3D world, alone or with a friend and battle corrupted enemies, solve challenging but approachable puzzles in an action souls-lite for the whole family. We'd love it if you'd leave a review. 💙 store.steampowered.com/app/1511880/Sl…
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
With this implemented, villagers now only attempt to exit the level when they will actually be able to do so, enabling a wider, more dynamic range of puzzle mechanics. This is definitely a tool I'll be sure to keep in the toolbox for future projects! [8/8]
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
This does of course introduce an additional loop within the standard A* algorithm, but fortunately for the size of levels we're dealing with, this has not been a significant performance bottleneck [7/8]
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
To support a new mechanic in our puzzle game #TheBridgeMaster, I've made another update to our pathfinding algorithm! This one was particularly tricky because the act of following a path can invalidate the remainder of the path... [1/8] #gamedev #indiedev #showmesunday
Crimson Stone Games tweet media
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
The screenshot above shows a prototype level where this comes into play. It makes for some interesting implications for how to solve puzzles with this mechanic!
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Crimson Stone Games
Crimson Stone Games@CrimsonStoneDev·
The challenge with cycles is ensuring you don't let the algorithm run indefinitely. I'll admit, my first implementation succumbed to this despite my intentions not to, freezing my editor and needing to force quit. Then I changed tack, and the next implementation worked! 🎉
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