CryptoHunter ၊||၊ DeSpeed ၊||၊

368 posts

CryptoHunter ၊||၊ DeSpeed ၊||၊

CryptoHunter ၊||၊ DeSpeed ၊||၊

@Crypto_Hunter00

SRL3SECJ

가입일 Nisan 2022
942 팔로잉789 팔로워
CryptoHunter ၊||၊ DeSpeed ၊||၊ 리트윗함
Beamable
Beamable@Beamable·
🚨 Beamable is going global this spring! From Dubai to Toronto, LA to Kraków — our team is hitting the road across April and May to connect with the builders shaping the future of games and decentralized infrastructure. We’ll be on stage, hosting events, and meeting developers across both Web3 and traditional game development spaces. 🎮 TOKEN2049 🌐 Consensus 📍 Decentralized Lugano 🧱 Live Service Gaming Summit 🕹️ Digital Dragons, Nordic Game & GamesBeat Summit 💡 Great games deserve great infrastructure — and Beamable + @BeamableNetwork are built to help developers win. We’re showing up to listen, learn, and build with the game dev community. 📖 Read the full tour schedule & what we’re up to: hubs.ly/Q03fjS5M0 Let us know if you’ll be at any of these events – we’d love to connect!
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Beamable Network
Beamable Network@BeamableNetwork·
Game infrastructure is broken. Here's why. Every studio we talk to hits the same wall - infrastructure costs are killing games before they launch. Just got out of a call with a team spending $150K to get basic servers running. Their best dev hasn't touched the game in weeks. Just managing backends. Numbers that matter: - Basic infrastructure: $150K+ - Setup time: 6-12 months - Backend team costs: $$$ monthly - Server maintenance: endless Most Web3 games? They're building everything twice. Once for the game, once for blockchain. We’re tired of watching good studios burn out trying to manage both. We rebuilt this stuff because we had to. Decentralized infrastructure isn't about blockchain hype. It's about making games actually work. What we're seeing now: - Deploy 85% faster - Cut costs by 70% - One codebase, not five - Infrastructure that scales itself Your devs should be building games, not babysitting servers. Your players should keep their stuff even if a game shuts down. This isn't about making Web3 games. It's about making games that work better. Tech's ready if you want to see it.
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Beamable
Beamable@Beamable·
🚨 Panel Alert! 🎮 Beamable COO & Co-Founder @TrapperMarkelz joins industry leaders from @BethesdaStudios & @CloudImperium at the Live Service Gaming Summit in Austin on April 29. 🧠 Topic: Scalable Game Infrastructure ⏰ AM - AM 📍Stream A They’ll explore: ⚙️ Architecting for scale 🌐 Cloud/server infrastructure 🧩 Game tech ecosystems 📈 Stability during player surges Don’t miss it!
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Arichain 🟥
Arichain 🟥@Arichain_·
Arichain Community Growth 🔥 The Arichain community continues to grow, surpassing 460,000 members on Discord, 350,000 followers on Twitter, and 4.3 million on-chain users. We are always grateful for the support of our community, and our team is committed to building an even stronger L1 mainnet.
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Beamable Network
Beamable Network@BeamableNetwork·
Developers have a major problem with infrastructure right now: ❌ $150k startup costs ❌ Months of setup time ❌ Endless maintenance But the real issue? All that custom code and tools you build stay locked in your project. We built the marketplace to fix this. Take the tools you make for your game - monetize them, share them, help other devs skip the hassle you went through. What are devs sharing? Real infrastructure solutions: - Custom LiveOps systems - Unity-native backend tools - Community features - Player analytics - Commerce integrations Everything works natively in Unity with C#. Build your tool, test it in your game, put it on the marketplace. No extra platforms or languages needed. The infrastructure runs on our decentralized network, so tools scale automatically. Devs get paid when others use their work, games launch faster, and infrastructure costs drop. This isn't theoretical - studios are cutting development time by 85% and reducing costs by 70% using marketplace tools. Real numbers from real games running right now. Want to see what tools are available? Or ready to share something you've built? Hit us up.
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Michelle 🟥ㅣArichain
Michelle 🟥ㅣArichain@Ari_Michelle9·
letter 📨 Currently, through Ariwallet, developers, service planners, and designers of Arichain have opened a Twitter channel to communicate with the community, and it is being included as a follow mission.
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EarnOS Intern
EarnOS Intern@EarnOSIntern·
I don’t have a cool badge thing but i’m part of the @earnos_io family, trust me anon. During my time as Intern I’ll be your #1 fan. Your reply guy. And we’ll have fun and make money together (probably) 🤝🍟
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Beamable Network
Beamable Network@BeamableNetwork·
Over 500,000 people believe in the vision that game infrastructure should be decentralized. This is just the beginning.
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Beamable Network
Beamable Network@BeamableNetwork·
If you’re not bullish on DePIN’s inevitable effect on gaming after reading this, we don’t know what to tell you. docs.beamable.network
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Beamable Network
Beamable Network@BeamableNetwork·
The live services infrastructure for games. Who's building this? (we are)
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Ankr
Ankr@ankr·
🌐 Ankr is now a validator for @Arichain_! This blazing-fast L1 hits 300k TPS with 3s blocks—built for speed, security, and a seamless dev experience. Get all the details in our latest blog: ankr.com/blog/ankr-beco…
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Beamable Network
Beamable Network@BeamableNetwork·
Nobody gets into game development dreaming about server management. You want to build worlds. Create fun mechanics. Focus on making great games. Your infrastructure should just work. That's why we're building this - so you can stop babysitting servers and get back to the good stuff.
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Beamable Network
Beamable Network@BeamableNetwork·
You can be an ETH bull. You can be an AVAX bull. You can be a SOL bull. But if you think web3 gaming is inevitable, you’re a Beama-bull.
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Beamable Network
Beamable Network@BeamableNetwork·
The biggest rug pull in gaming.
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Beamable Network
Beamable Network@BeamableNetwork·
Call us lords of the backend
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Beamable
Beamable@Beamable·
🚀 POGs are BACK – and on the blockchain! Beamable & @PogDigital are reviving the 90s classic with POG Battle, a Web3-powered game where you can flip, collect & own digital POG: 🔥 250K+ games played 💰 $1.2B worth of POGs used in battles 🎟️ Claim your free GDC Beamable POG now: hubs.ly/Q03crgSQ0 Old-school fun meets new-school tech. Are you ready to SLAM?
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Beamable Network
Beamable Network@BeamableNetwork·
Come find us at GDC this week.
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Beamable
Beamable@Beamable·
☀️ Good morning San Francisco and #GDC2025! The sun is shining, the energy is high, and an incredible week of innovation, networking, and game-changing ideas is ahead. Here’s what’s on deck with Beamable: 🔹 🚀 Founders & Investors Brunch (Today!) – Exclusive networking over brunch. hubs.ly/Q03c6G9Z0 🔹🎤 Beamable Session @ GDC (Tomorrow!) – @jradoff & @aelrhermoulon de-risking live ops. Details here: hubs.ly/Q03c6rlq0 🔹 🔥 Sui Gaming Summit (Tomorrow!) – Exploring scalable Web3 monetization. hubs.ly/Q03c6w1s0 🔹 🐺 Alpha Night @WolvesDEN__(Tomorrow!) – High-impact networking with Web3’s top minds. hubs.ly/Q03c6JxD0 🔹 🏡 Hathora Hub – Beamable’s GDC HQ (Tomorrow-Thursday) – Your go-to spot for networking & meetings. hubs.ly/Q03c6v7g0 🔹🍻 Happy hour with @momentumxglobal (Wednesday) - for all the Web3 and game dev casual talk: hubs.ly/Q03c6K_30 👥 It’s not too late to connect! 📅Meet Beamable COO @trappermarkelz to talk game infrastructure & partnerships: hubs.ly/Q03c6v7g0 📅Meet Beamable CTO @aelrhermoul and Director of Product @BrewedInkGames for some chill tech chat: hubs.ly/Q03c6Mld0 🚀 Let’s build the future of games together. See you at GDC!
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