David Bucciarelli

748 posts

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David Bucciarelli

David Bucciarelli

@Dade916

Ray tracing and #OpenCL and #CUDA: https://t.co/5cMtutjRdz https://t.co/JbBQUexpzb https://t.co/EH2zUneekY

Pisa - Italy 가입일 Kasım 2012
173 팔로잉566 팔로워
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Draviastudio
Draviastudio@draviastudio·
#Luxcorerender #luxcore 2.6 officially out 2.61 for blender 3.0 not too far : #p32950" target="_blank" rel="nofollow noopener">forums.luxcorerender.org/viewtopic.php?…
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Draviastudio
Draviastudio@draviastudio·
Dat_Boi Another great artist who is actually doing Nice stuff with #Luxcorerender enjoy more here : #p32292" target="_blank" rel="nofollow noopener">forums.luxcorerender.org/viewtopic.php?…
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Draviastudio
Draviastudio@draviastudio·
#Luxcorerender Project serie with #Luxcore online Library again :cgtrader.com/Draviastudio continue with Residence Saturn. Rendered at 2k with rtx 2060s in 10mn with Gi cache : more infos here : #p32186" target="_blank" rel="nofollow noopener">forums.luxcorerender.org/viewtopic.php?…
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Sanctus
Sanctus@Sanctus_Art·
LuxCore render 1500 samples
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Draviastudio
Draviastudio@draviastudio·
Just want to share with you the first renders of a long serie I hope.Luxcore online Library assets powered. Normally the image took 2min to render at 1.5k and around 4min at 2K with denoiser.
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Draviastudio
Draviastudio@draviastudio·
Amazing peacefull Bedroom with #Luxcore by : Chu Tung @N04/sets/72157719657012576/" target="_blank" rel="nofollow noopener">flickr.com/photos/1931830…
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Jan Novák
Jan Novák@_jannovak·
Excited to share "Real-time neural radiance cache", our upcoming @siggraph paper. Training + querying the radiance cache takes ~3ms per 1080p frame. This allows us to handle dynamic everything: geo, lighting, diffuse/glossy materials, volumes,... (1/5)
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Konstantinos Vardis
Konstantinos Vardis@kvarcg·
Happy to share our @EGSympRendering paper (with @NVitsas,@cg_aueb) "Sampling Clear Sky Models using Truncated Gaussian Mixtures". In this work, we focus on complementing clear sky models with a PDF that allows exact sampling, in constant time and with minimal memory overhead. 1/2
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Draviastudio
Draviastudio@draviastudio·
Thanks to our patrons support we are able to release this to all Luxcore users. It is accessible from online library addon but easier one click download on patreon page : patreon.com/posts/53038966
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Christoph Peters
Christoph Peters@MomentsInCG·
Linear lights such as fluorescent tubes are ubiquitous. My @HPG_Conf 2021 paper lets you render unbiased, nearly noise-free diffuse and specular shading at 2spp (by sampling LTCs). Less general but faster than the method for polygons. Grab paper+code now: momentsingraphics.de/HPG2021.html
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