고정된 트윗
FairGame
13 posts

FairGame
@FairGameSOL
Meme Arcade for everyone. Set the rules and start playing. The game is never over as long as you insert coins. https://t.co/EO4ghu2HCI
Solana 가입일 Eylül 2024
13 팔로잉176 팔로워

gm
All the stars aligned one by one and here we are today. The perfect breeding ground. Lambs were slaughtered, offerings were made and the gods answered in kind - they delivered the hero web 3 needed.
Question is, now what? What happens when the narrative runs out in a space filled with rush and adrenaline and literally zero blank spaces?
Perhaps we need project inflow, ideas, trials and errors and experiments. The natural step right now towards evolution would actually be building stuff and testing even more stuff otherwise it will get real boring real fast.
Here's to future builders and trend setters - may your spark never fade and your conviction never falter

English

Remember back to your first meme. For many of us, it was likely during the doge run. We didn't like the meme, we recognized it. We didn't know what the marketcap was, we saw it going up
$LOCKIN is that meme which will onboard the next wave of retail. A meme which permeated INTO CT from mainstream culture, not the other way around
Take everyone on CT you know saying lock in, multiply it by 100,000. It is their meme, and we are borrowing it, soon they will take it back
You have the opportunity to frontrun millions of retail participants

English

The dusk of MEMEs
Where teams would form just like dungeon parties in MMORPGs or a group of friends going to the arcade to have some fun and test their skills and creativity. In the golden days everyone would pool some SOL together and create MEMEs, form communities and connect with other people in order to boost their success.
MEMEs were relatable and funny, OG references from the cat-internet-4chan and reddit cultures with that "nostalgia factor" and a particularly strong appeal to the degen segment of WEB 3.0. Everyone would work together in making noise on twitter and telegram in order to pump the MEMEs and keep the game going. Sure even then people were playing a game of hot potato or cat and mouse to try and see which one has the quickest draw and pulls the trigger faster than Clint Eastwood in the good, the bad and the ugly.
I'm talking about snipers, sniper left snipers right, but still, it was fun, it was competitive and it would incite newcomers to try and play the game. You wouldn't have to go to sleep with one eye open out of fear of waking up with your MEME rekt by -9999%, as opposed to how things are today. It was a nurturing environment that was getting fine-tuned for the bull run and the euphoria that quickly got poisoned and turned into a predatory PvP environment - except for the fact that you'd be facing GMs (game masters) and cheaters with boosted legendary gear as a level one pleb with underwear and a fork. No-go.
English



