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@FrothyOmen
The Tony Hawk of Titanfall. Mostly retired from content. He/Him. Gaming Business: [email protected] 🇺🇸 Twitch Partner: https://t.co/39PeQD4TAQ
frothyomen.bsky.social 가입일 Aralık 2010
746 팔로잉4K 팔로워

Start watching youtube religiously from the very beginning so you experience the entire growth of its own eco system and language.
Watch movie making/ essay style and other media analysis style content for thousands of hours.
Become unreasonable hyped about making power point presentations in middle school.
Drift into self employment where you learn editing and create visual effects and 3D artworks and stuff.
Years later essentially start making overproduced power point presentations about Apex movement as youtube videos.
Using your backlog of youtube nerdism to accelerate your own youtube learning process.
See...becoming a youtuber is really easy actually.
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@thepoolshark So much safer than squats. If I could only ever do one lift it would be deadlifts.
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@mokeysniper Is this a problem of the apex fork of source or all of source engine
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Because this has gotten some recent attention again.
Apex Legends has bugged FPS ranges, like 140-160FPS for example, where you are severely magnetized to the floor when trying to Slidehop.
This Issue has existed for it's entire Lifetime and has been raised to Respawn multiple times.
That this still hasn't been addressed in a self proclaimed Movement shooter is completely unbelievable. So i'm once again calling public attention to it in yet another attempt to get this actually looked at.
If you regularly reach the following FPS Ranges you HAVE TO Cap your FPS below them to prevent this magnetization issue.
- 65-85FPS
- 140-160FPS
- 205-230FPS
- 275-300FPS
Even very shallow inclines extend these ranges even further.
If you regularly reach FPS in these ranges use the +fps_max command to cap your FPS below one of these ranges. For example “+fps_max 270”.
To be safe around inclines set your fps cap 5-10FPS below these ranges.
I can guarantee you there will be people under this post utterly flabbergasted that this was the issue all along for why their movement felt so much shittier compared to the smooth movement of the Content creators they watch.
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@ludoflame @thepoolshark @ASUS_ROG No clue I haven't needed a monitor for years. This is who I've used for a long time though so if they've become shitty im sowwy
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@thepoolshark @ASUS_ROG rtings.com/monitor
Start here and do a custom search with whatever monitor parameters you want. These are the best nerdiest monitor reviews out there
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@frogpitgaming @thepoolshark Yeah not at home to try for myself, just bouncing around streams. The revolver looks cracked, dunno why you'd take any other weapon besides it and prolly shotgun
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@FrothyOmen @thepoolshark It plays significantly worse than it looks if you are just watching.
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@thepoolshark @frogpitgaming Yeah like it doesn't look bad but it just doesn't look good either. I have no desire to jump in but also no reason to slander it lol. Severely okay
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@frogpitgaming @FrothyOmen im watching it now, the build up seems VERYYYY slow.
definitely a strange game
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