Prav

11.3K posts

Prav

Prav

@GameEngineDude

Making a Vulkan/C++ game engine. And a Cowboy Bebop-inspired game with it. Also f**k AI

Toronto 🇨🇦 가입일 Şubat 2011
2.8K 팔로잉692 팔로워
고정된 트윗
Prav
Prav@GameEngineDude·
This is running in my custom Game Engine (Vulkan & C++) btw
Prav@GameEngineDude

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Prav@GameEngineDude·
every C++ programmer has to draw a line somewhere. mine is C++20
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Prav@GameEngineDude·
Peaky blinders
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Prav@GameEngineDude·
My fav series finally came to an end. It was beautiful and peaceful
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Prav@GameEngineDude·
She's a vibe coder now
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Prav@GameEngineDude·
i am short but not a king
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アキユキAQ
アキユキAQ@akiyuki_AQ·
おやすみなさい💤 皆さんゆったりと、心地よい三連休を〜
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samantha - MUDBIRD
samantha - MUDBIRD@burrowbling·
Curious if you'd want a demo of the game before release.. is a short one better than none? here's an older clip of catching dragonflies! 🪻
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Prav@GameEngineDude·
vibe coding is a blue collar skill
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Prav@GameEngineDude·
@valigo omg i did it too, a year ago when i implemented splines in my engine, but my approach was from a straight line equation
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Valentin Ignatev
Valentin Ignatev@valigo·
I desperately need to learn more math. Recently I invented "lerp" from first principles. Would have saved some time if I knew its industry-standard name :/
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Oblivious
Oblivious@oblivibum·
one of the most beautiful bits of animation I've ever seen
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Weilard
Weilard@Weilard·
#pixelart without AI
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Prav@GameEngineDude·
once a founder, always a founder
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svg
svg@newgeographer2·
working on pixel art toronto
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Prav@GameEngineDude·
a question for pro vibe coders - how do you deal with merge conflicts coming from two different vibe-coded branches?
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Adobe
Adobe@Adobe·
Today, Adobe and @nvidia announced a strategic partnership to reinvent creative and marketing workflows with the power of AI. Adobe’s creative and marketing technology, combined with NVIDIA’s research and accelerated computing, will come together to develop next-generation Firefly models and creative, marketing, and agentic workflows to deliver best-in-class creative precision and control. Check out the full announcement from #NVIDIAGTC to see what’s ahead: adobe.ly/3NszP6W
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Prav@GameEngineDude·
@scheminglunatic what the fuck? there's no while(0) for this macro
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alcuin ❄️
alcuin ❄️@scheminglunatic·
why do cee programmers always write their code while it's raining?
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