HaxeFlixel

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HaxeFlixel

HaxeFlixel

@HaxeFlixel

HaxeFlixel is an open source 2D game library written in the Haxe Language and powered by OpenFL Join us at: https://t.co/qG0RVp9rhD

가입일 Nisan 2013
659 팔로잉4.6K 팔로워
고정된 트윗
HaxeFlixel
HaxeFlixel@HaxeFlixel·
Flixel 6.1.0 released - Various improvements to debug tools - FlxSprite: Track clipRect changes without the setter - FlxBitmapText: Improve performance and memory in renderTile targets - FlxDebugger.scale/defaultScale - FlxColor.luminance Full changelog: github.com/HaxeFlixel/fli…
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STG
STG@Neapollyice_·
@HaxeFlixel HAXEEE are you still alive my good sir...
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Toadette8394
Toadette8394@Toadette8394·
HAXE LADY
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EliteMasterEric🍉
EliteMasterEric🍉@EliteMasterEric·
We are actually getting this game🙏
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Kenney
Kenney@KenneyNL·
Due to rising costs, I'll be adjusting the prices of my game assets. This helps maintain quality and allows me to continue creating content. There'll be a 10% price increase, making the new price... well, still $0 I guess. Thank you for understanding. gameassets.com
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HaxeFlixel
HaxeFlixel@HaxeFlixel·
@KenneyNL Are there any discount codes available to students?
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HaxeFlixel
HaxeFlixel@HaxeFlixel·
Added the ability to add selected sprites' graphics to the bitmap log @larsiusprime how do you like THEM apples?
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HaxeFlixel
HaxeFlixel@HaxeFlixel·
Added the ability to open a tracker window on an object, by selecting it. We've also added a scroll bar to various windows
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HaxeFlixel
HaxeFlixel@HaxeFlixel·
@larsiusprime I have many difficult tasks ahead of me, and improving debug tools is going to make it much, much less of a nightmare. The number of new HF devs who do not seem to know about -debug flag is surprising
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Lars Doucet
Lars Doucet@larsiusprime·
Most debugging time is spent just diagnosing the problem, and most of that is just correctly assessing the state of what's even going on "Draw it on a map real quick" is surprisingly effective at illuminating that
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Lars Doucet
Lars Doucet@larsiusprime·
Visual debugging is 💪 One of the best features of @haxeflixel was Bitmap logging -- take some texture and LOOK AT IT in the debugger, so you can reason about image processing logic. I work in GIS now and I'm constantly plotting random things mid analysis. Helps immensely.
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Lars Doucet
Lars Doucet@larsiusprime·
Hey @HaxeFlixel community. I’m going to be working on a new (non game related) open source project/community and want to download all the things you got right into my brain. Who’s in charge these days?
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