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Ikilldpacman
329 posts

Ikilldpacman
@Ikilldpacman
SSBU Canadian Puff Main | Top #70 Puff WW and #3 in Canada | He/Him | Meow :3
가입일 Mayıs 2022
209 팔로잉93 팔로워
Ikilldpacman 리트윗함


@valkxhearts @TJosher GOOD SHIT!!!! we are all proud, keep it up goat!!! 😼
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@chaalk__ imo bowser is one of the easiest characters to ToD in the game, where he just gets dair looped until like 60-80% into an f throw edge guard. Bowser does have the kill power but being able to kill bowser so consistently with edge guards or rest set ups is just too much to ignore
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@Ikilldpacman i feel like bowser puff is too volatile to be a +2, like i mean sure bowser gets edgeguarded really hard but if he gets back the stage he can just explode puff at 60 with an up smash
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@Noo_Yeetawheat2 The gunner i fight uses vortex….. they use it rly well as a combo tool, something to mix up their movement/stall in the air, and can abuse it to burn her jumps…. Idk if its the BEST but they use it very effectively, but i know they just like the move in general so idk LOL
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@Ikilldpacman All though, im also curious what down b youd recommend for the puff. as i feel that bomb drop might not be the greatest.
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@Noo_Yeetawheat2 Im fairly sure arcthunder loses to nair but thats definitely something id need to double check…. But she can also just crouch under it which is really easy to abuse….. and imo puff just doesnt struggle with disjoints as much as people say, movement goes brrrr
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@Ikilldpacman i mean, im wondering why people act like bronze sword still isnt a good disjoint, and the main projectile i use (arcthunder) i dont believe loses to nair, i feel like its at minimum a trade. i feel like puff really struggles to get in vs arcthunder plus the sword, levin or not
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@Noo_Yeetawheat2 robin has easier to exploit in both neutral and disadvantage in comparison to mii gunner…. Theres definitely things i didnt cover so if you have more specific questions lmk (5/5)
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@Noo_Yeetawheat2 has much more annoying tools, where puff can still manage them well, but things like fair or charge shot are quite annoying/difficult to work around where fair doesnt get beaten out by nair and charge shot poses a big threat as yk, its charge shot. Just over all i find (4/5)
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Ikilldpacman 리트윗함

With a big summer of smash up ahead, we are happy to add a new member to the TXH Smash roster!
Welcome @LudwigFrog to the team and our first competitor from the province of Ontario!
LETS GOOOOOO!
#TXHSmash 🐸

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Ikilldpacman 리트윗함
Ikilldpacman 리트윗함

@LiebeOnABus i always enjoy yapping about match ups no worries lol, none of Lucas's train stuff working is just super unfortunate
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@Ikilldpacman yeah just went into training room I never realized how hard nair chains were on her too, he just goes so far... the only thing that's works well on him is zair up air but unless I suck I cant do falling up air so its like 60 max
everything else makes sense ty
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@BetenSSB I mean edge guards a very consistent but she has very consistent ways to get in…. Being able to crouch under ewgf into a whiff punish gives her a lot of ways to mix of how she gets in…. Like yeah she just dies sometimes but its kazuya so thats to be expected lol
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@Ikilldpacman I feel like puff's edge guarding is the only redeeming quality she has everything else is bad in the mu
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@NotBrayden_64 I can 100% see +1 but i feel like most parts of the match up are very even, where both sides kinda just explode sometimes, and neutral isnt super one sided in either way imo….. puff gets laddered to hell and back so like, +1 is fair….. bassmage also just does well into mario
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@Ikilldpacman Mario super wins this matchup like +2 maybe +1
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@LiebeOnABus A lot of Lucas's zair train stuff just doesn't work on puff so lucas just has a really hard time to really get anything started.... Puff also just has the movement/advantage to invalidate a lot of what lucas wants to go for where she lives much longer and kills lucas early
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