kiai
284 posts

kiai
@KiaiProject
3D/2d art, gaming and more. Indie Dev working on a mecha-inspired action game. (🚫NO AI)



アーマード・コアⅥは10年ぶりのタイトルとして最高だったよ。ネガティブな話をやめさせるより、ポジティブな話題で埋め尽くしてやろう。好きなジェネレータとかブースターの話しようぜ。ボクはこの二つ!


At some point, there was a cultural development where we began calling the requirement of skill "gatekeeping", and the appreciation of the skill "elitism", and I vote we stop doing this immediately.

Sony has published a patent for dynamically adjusting (nerfing or buffing) players in multiplayer sessions to balance cross-platform like console, PC, and mobile. The technology would monitor hardware, input methods, and skill levels in real time Then nerf or buff players, such as by reducing speed or reaction times for console and PC users to balance disadvantages faced by mobile players using touch controls.


















