Lenny ᗜˬᗜ

692 posts

Lenny ᗜˬᗜ

Lenny ᗜˬᗜ

@LennyTrueDev

Programmer and developer at Engrave Studios | Obsessed with creating tools to expand engines | Check out Event Watcher System on UE Marketplace | Touhou fan...

Gensokyo 가입일 Ekim 2022
106 팔로잉34 팔로워
고정된 트윗
Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
unrealengine.com/marketplace/en… It's been a while since I put my plugin, Event Watcher System, on Unreal marketplace. This is a global event system plugin that allows you to easily implement the observer pattern inside Unreal. I'm confident to say that it has one of the most straightforward workflows among most Marketplace plugins. It has some very powerful features and full support for Unreal 4.27 or newer (despite the marketplace not allowing me to release for older versions of Unreal).
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@B1iz4rd Just recently rewatched both Kill la Kill and Gurren Lagann, hard to say how much I love these two animes.
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Blizzard❄️
Blizzard❄️@B1iz4rd·
Happy 14th Anniversary to Studio Trigger‼️ What was your favourite from their incredible list??
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Kenney
Kenney@KenneyNL·
Ask me anything!
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@lucas_montano Ele é insubstituível, provavelmente só não precisavam mais do trabalho dele e devia estar de molho a vários meses, para pessoas desse nível, o que é substituível é a empresa e não o profissional. Sempre vai ter uma empresa precisando das habilidades desse cara para alguma coisa.
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srProgrammer
srProgrammer@srprogrammer·
uma opinião sua na bolha dev que deixaria assim:
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@srprogrammer Uso tratamento de exceções em Python e JavaScript principalmente quando envolve chamadas de API ou deserialização. Agora para desenvolvimento de jogos, é realmente quase inútil. Inclusive a Unreal por padrão simplesmente não funciona com try, catch.
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Artur
Artur@ArturSmiarowski·
Regarding genre popularity on Steam in 2025, roguelikes and roguelites are being overtaken by...
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
Just saving this here
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@erce_subasi Also, don't forget to build your own engine, otherwise you are not a true developer.
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erce
erce@erce_subasi·
being a solo gamedev
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@CreeCoder For what? Overall experience or Unity Development? At least 16. Working with big projects in Unreal? 32 is the minimum, 64 is recommended. From my experience, I started working in a game where I had to upgrade from 32 to 64, and sometimes it still feels like it's not enough.
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Joshua
Joshua@CreeCoder·
💻 what's the minimum RAM needed in 2025? ▪️8 GB ◾️16 GB ◼️32 GB ⬛️64 GB
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Tomek
Tomek@developertomek·
Do you know more than 1 programming language?
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@Phantom_TheGame I was moding Minecraft, it was like, 12 years ago, but I vividly remember using a tool to create a new green ore, then, randomly this thought came to my mind: "It would be really amazing if I could make my own games" Fast forward, I'm now 24 and finally got hired as a programmer.
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@ZenlessW0rld 2 so I can sit on the window. Would never sit on 1 because it's for Soukaku.
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@FkMisIn4mation @Dexerto Dude's life is improving Neuro every single day, if you watched her on the debug you would notice the fantastic improvement that was made since them, not only on the art, but on the AI itself. Neuro-sama became a very fun and engaging streamer and this is thanks to Vedal's effort
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GTZax
GTZax@FkMisIn4mation·
@Dexerto So someone is just sitting there as their AI bot makes them money….
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Dexerto
Dexerto@Dexerto·
AI-powered VTuber Neuro-Sama has smashed the record for the biggest Hype Train of all time on Twitch
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C-R-U-M VIII
C-R-U-M VIII@CRUMVIII·
Going through the incredibly long and tedious task of going through my follow list to clean up a bit. If you believe you were accidentally removed, please let me know here and I'll re add you.
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Lenny ᗜˬᗜ
Lenny ᗜˬᗜ@LennyTrueDev·
@juntoemistgeek @stormz67 @The_cris06 Existem vários programas que são usados para isso, para fazer cutscenes assim, os melhores devem ser Blender(free) e Maya(pago). Muitas pessoas também usam engines de jogos como Unity e Unreal para renderizar animações. Alias essa animação do video já é de nível profissional.
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トの字
トの字@tototidoppa·
メニュー遷移のフェードアニメーションの途中で閉じたら何も表示されなくなった/(^o^)\ 閉じる際にアニメーション停止してるはずなんだけどな...
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