Jorge Navarro Ruiz

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Jorge Navarro Ruiz

Jorge Navarro Ruiz

@PktNeo

L'Hospitalet de Llobregat 가입일 Aralık 2016
369 팔로잉367 팔로워
Jorge Navarro Ruiz 리트윗함
xtralife
xtralife@xtralife_es·
No todo el mundo entiende Shenmue. Pero los que lo vivimos… sabemos lo que significa. Años esperando. Sin saber si volvería. Y ahora… en su mejor versión. 🚀 Shenmue 3 Enhanced La versión de los fans de verdad 📦 Resérvalo ya xtralife.com/seleccion/shen…
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Jorge Navarro Ruiz@PktNeo·
@Abeliyo86 @VideojuegosGAME Valora tu, pero si es por estar en físico el juego! El precio de tenerlo en cartucho, jugarlo en portátil. Creo que merece la pena, al menos yo prefiero apoyar eso a ver Keys y no tener la opción. Al final en digital siempre puede comprarse.
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Abeliyo86
Abeliyo86@Abeliyo86·
@VideojuegosGAME Me tienta la versión especial de Switch 2, pero eso que valga 15€ más que la de PS5 o Xbox.... Vaya rollo, supongo que será por el puñetero valor del cartucho.
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ININ Games
ININ Games@ININ_Games·
🐉 "From a distant land in the East... From across the sea, he shall appear." 🐦‍🔥 Today, we give you an early, first glimpse into Shenmue III Enhanced, the faithfully-improved remaster of the third chapter in Ryo Hazuki's journey. For this occasion, series creator and legendary game designer Yu Suzuki has a few words for the fans. 💬 Can't wait to get back on the journey? Shenmue III Enhanced will be available on PC, Nintendo Switch 2, Sony PlayStation 5, as well as Xbox Series and is available for physical pre-order on our website right now: iningames.com Be quick about the very special Collector's Edition, though. It's only available until May 4th! 📅 Want to keep in touch with all things Shenmue III Enhanced? 📢 Wishlist Shenmue III Enhanced on Steam to not miss any announcements: 👉 monkeylink.co/4fe22d
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Meridiem
Meridiem@MeridiemGames·
📢Nuevo Anuncio 👊 La versión definitiva de la legendaria saga de artes marciales Shenmue III Enhanced ya está disponible para reservar en formato físico para PS5, Switch 2 (cartucho), Xbox Series X y PC Lanzamiento Invierno 2026 ℹ️meridiem-games.com/new_sdebug/7dn…
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Jorge Navarro Ruiz
Jorge Navarro Ruiz@PktNeo·
El padre de la infancia y adolescencia de videojugadores de todo el mundo y épocas. Gracias por todo y sobretodo por la Dreamcast. DEP Hideki Sato
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Jorge Navarro Ruiz
Jorge Navarro Ruiz@PktNeo·
@SEGA Rest in peace Legend! I owe you a big part of my childhood! When I was 8 years old, I went with my father to a small shop in Barcelona near the port; Sega itself was setting up shop in small premises with Master System games! Unforgettable memories.
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SEGA
SEGA@SEGA·
We are deeply saddened to learn of the passing of David Rosen, one of the founders of SEGA, and a true pioneer in the video game industry. SEGA would like to offer its condolences to the family, friends and acquaintances of Mr. Rosen, and we will always remember his contributions to our company.
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KireiStudios
KireiStudios@KireiStudios·
And a quick test for the first scene, using the references, initial and end frame, with the leaked trailer for Shenmue IV as base. Of course, first editing those frames because of their low quality. No background music yet, just sound.
KireiStudios@KireiStudios

Just for the fun of it, let's imagine what references we would need to do something akin the trailer for Shenmue IV that was "leaked". Some good references can help getting a nice donor shot to animate

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Karim Jovian
Karim Jovian@KJovian·
Hey #Shenmue fans hear me out THESIS: Why Shenmue 4 Should Become an NVIDIA AI Showcase and How Jensen Huang Could Help Make It Happen Shenmue has always been a pioneer of technology. Yu Suzuki built the original games around new hardware, new engines, and new ways of telling stories. Today, the gap between Shenmue’s ambition and its budget is the core reason Shenmue 4 is difficult to build at the quality fans expect. At the same time, NVIDIA is entering a new era of AI-driven game development. Their tools — Audio2Face, ACE, RTX Neural Faces, DLSS, and neural rendering — are designed specifically to speed up development, reduce animation cost, and make games feel more alive with smaller teams. This is exactly what a franchise like Shenmue needs to survive. 1. Shenmue’s Strengths Align Perfectly With NVIDIA’s AI Vision Shenmue is built on systems that modern AI excels at: •Realistic NPC behavior •Dynamic conversations •Facial animation and emotion •Open-world daily routines •Cinematic interactions •Life simulation These systems were revolutionary in 1999 but expensive to build today. NVIDIA’s AI tools are specifically designed to automate these exact tasks. Audio2Face → real-time facial animation ACE → AI-driven dialogue, emotion, and interaction Neural rendering → higher quality with less manual asset work DLSS → next-gen visuals without huge GPU cost RTX → cinematic lighting with smaller teams Shenmue could become the perfect demonstration of how AI can bring an ambitious, immersive game world to life — without requiring AAA manpower. 2. Shenmue 4 Could Be Built Faster and Cheaper With NVIDIA Tools Yu Suzuki has publicly acknowledged the difficulty of producing Shenmue 4 with the quality fans want. A small or medium-sized team cannot manually animate thousands of lines of dialogue, hundreds of NPCs, daily schedules, lip-sync, cutscenes, or open-world behaviors. NVIDIA AI solves these problems directly: •Massive reduction in hand-animated facial expressions •Automatic lip-sync in any language •AI NPCs that talk naturally and react •AI-generated routines that make the world feel alive •Photo-realistic faces without giant art teams •High-end graphics powered by DLSS instead of brute-force rendering Shenmue 4 could hit AAA presentation without AAA costs. This is the exact kind of case study NVIDIA is currently looking for. ⸻ 3. NVIDIA Is Already Demonstrating AI in Games Like Virtua Fighter During recent NVIDIA presentations, SEGA showcased Virtua Fighter running on NVIDIA’s new AI systems. This shows: •SEGA is open to collaboration •NVIDIA wants Japanese developers on stage •AI-driven gameplay is part of their roadmap A Shenmue 4 showcase would fit directly into this trend. And the symbolic value is huge: Yu Suzuki helped define SEGA’s past. AI could define SEGA’s future. NVIDIA wants influential creators demonstrating that transition. Shenmue checks all of these boxes. Yu Suzuki is a legend in NVIDIA’s culture — Jensen has mentioned him before, and NVIDIA often references classic Sega tech milestones. Conclusion The future of Shenmue may not lie in traditional game publishing. It may lie in becoming the flagship example of how AI can bring ambitious worlds to life with smaller teams and bigger vision. Yu Suzuki invented the original “open-world simulation.” NVIDIA is inventing the next era of AI-driven development. Shenmue 4 stands at the intersection of both. If the community pushes for Shenmue to be framed as a next-gen NVIDIA AI showcase, the possibility of funding, tools, and collaboration becomes far more realistic — potentially turning Shenmue 4 into the technological leap it was always meant to be.
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SEGA
SEGA@SEGA·
🎉 Celebrating 25 Years of Shenmue 🎉 Today marks 25 years since Shenmue launched in North America and revolutionized gaming with its immersive open world, rich storytelling, and iconic characters. Ryo Hazuki’s journey remains a timeless adventure that continues to inspire players and developers alike. Share your favorite Shenmue moments, fanart with #Shenmue25 and join us in celebrating the legacy of this groundbreaking series!
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Jorge Navarro Ruiz@PktNeo·
@SEGA Uno? Todo es importante en Shenmue! Espero que algún día se comprometan en el apoyo de terminar la saga y los jugadores podamos ver el final de este largo camino de Ryo. Antes de que sea tarde! Necesitan a @yu_suzuki_jp como supervisor. Y gracias Sega por Shenmue I y II
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