PonziRot
60 posts

PonziRot
@PonziRot
Collectible pixel idle game on Solana. Raise brainrots, run quests, stack $ROT. 69htpXHZBwsZmP9iSuntURpxvcHdP7TF7AM2CiUcpump
가입일 Haziran 2026
0 팔로잉391 팔로워

@PonziRot You said 90% of the TOTAL SUPPLY was locked via your post. Nothing about 90% of a buy back?
Locking up 0.17% is what you meant in which case it's absolutely useless to lock. What's the point of locking up $38? Your post is really misleading, you should rectify.
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@Degenlifees @PonziRot x.com/jsolana33xyz/s…
They locked 38$...which is like 0.17% of the total supply. Their post says 90% of total ROT supply. Make it make sense.
Their dev wallet has 23K ROT. The equivalent of 50 cents at current MC. @PonziRot Your post makes zero sense unless braindead.

JJ@jsolana33xyz
@PonziRot It clearly shows you locked not even 0.17%...how in the world is that 90%? @PonziRot 38$ worth of tokens? In what world is this 90%?
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@Onelastrode0 if dev is not holding any tokens nobody can be paid out through the game.
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@PonziRot Can you please explain and prove 90% locked before this hits zero very quickly be quick dev
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@Onelastrode0 Tell me exactly how much the dev is holding right now in tokens
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@jsolana33xyz 100 percent was locked on the first lock
a buy back occurred and 90 percent of that buy back has been locked 🧠
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@Degenlifees We can lock 90 percent of supply because at the moment, we need to be holding tokens to give $ROT to the player base
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@quest_mint Sorry for your troubles will try resolve it as soon as possible! 🧠
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PonziRot update:
The PonziRot team is working super hard behind the scenes were trying our best.
We’re aligning the entire in-game economy around $ROT.
Instead of splitting systems between SOL and $ROT, everything will gradually be tied into a single loop using the token.
This simplifies the economy, improves utility, and lets us build features on a consistent base going forward.
More updates soon.
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@quest_mint Sorry you’re having trouble getting into PonziRot. Are you playing on a web browser or on mobile? Let us know and we’ll help you get it sorted. 👍
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@SamoyedOnChain The PonziRot team is actively working towards bringing PonziRot to mobile app stores.
Our goal is to make managing your farm, collecting rewards, and staying connected to the PonziRot ecosystem easier than ever.
We'll share more updates as progress continues. 🧠 $ROT
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@PonziRot You are doing grate but on android i cant play. Touch zones are dead, solve it please
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PonziRot 리트윗함

This game is quite promising, join me before it's too late, user friendly for F2P you can earn $ROT without needing a Solana deposit, come join with me guys @PonziRot
ponzirot.fun/?ref=FZESZ5QQ

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The PonziRot roadmap is live. The plan is to turn PonziRot into a full on-chain game economy around $ROT.
What’s coming:
$ROT staking
Stake for yield, rewards, and holder perks.
Guilds and alliances
Build with your crew, control islands, and compete against other groups.
Ranked PVP seasons
Trench Wars leagues, seasonal rankings, and prize pools.
Mobile app
PonziRot playable from anywhere.
On-chain Brainrots
Real ownership, trading, and open market support.
DAO
Long term, the ecosystem should be shaped by the players holding and using $ROT.
Still early. That’s the advantage.
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Appreciate the feedback, this is actually close to what we’re looking at internally.
For pack pricing and the $ROT ↔ AURA rate, we don’t want to rush a random change and break the balance, but we are reviewing it. The goal is to make the token more useful without making the game impossible for newer players.
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@PonziRot Here’s my opinion on it packs should be a lot more exspensive 50k-100k if not more, any one that buys packs with sol should be a buy back from team, ration from $rot to aura should be bought down so the exchange rate isn’t as good, this will force players to buy the token n depos
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We've received a lot of feedback over the past few days and wanted to address some of the most common points raised by the community:
🔹 Limited Event Progression
Some players have pointed out that reaching 3,000 Season Points before the current event ends may be difficult. We're reviewing event requirements and progression pacing to make sure future limited events feel challenging, but achievable.
🔹 ROT → AURA Exchange
We've seen feedback regarding the current ROT to AURA conversion rates. As the ecosystem grows and market conditions evolve, we'll continue tuning exchange mechanics to better reflect the long-term economy.
🔹 Genesis Breeding
A lot of players have been enjoying the Genesis breeding system and the unique creatures it can produce. We're excited by the possibilities here and have plans to expand on breeding, rarity, and creature progression over time.
🔹 Bulk Management Features
As collections grow, managing hundreds of creatures can become cumbersome. Features we're exploring include:
• Bulk creature selection
• Bulk marketplace listings
• Rarity sorting filters
• Improved breeding filters
• Potential bulk breeding options
🔹 Community Hub
Many of you have asked about a dedicated community space. We're actively considering Discord, Telegram, and other community-focused platforms where players can share builds, strategies, breeding discoveries, and upcoming event discussions.
We appreciate all feedback, whether positive or critical. PonziRot is still evolving, and community suggestions play a huge role in shaping what comes next. 🧠
Or a more casual X-style version:
We've received a ton of feedback recently and wanted to say: we're listening.
🧠 Event progression & requirements
🧠 ROT ↔ AURA economy balancing
🧠 More Genesis breeding depth
🧠 Bulk creature management tools
🧠 Better sorting & marketplace UX
🧠 Discord / community hub discussions
Nothing is being ignored. Some of these are already being worked on, while others are being evaluated for future updates.
Keep the feedback coming. PonziRot is being built alongside the community. 🫡🧠
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