Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ

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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ

Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ

@SableyeVGC

Competitive Pokรฉmon VG Player | 4x Worlds Competitor | CP: 396/๐Ÿคทโ€โ™‚๏ธ | Twitch Partner | https://t.co/tY2ZQevjA9

Canada ๊ฐ€์ž…์ผ Mart 2016
549 ํŒ”๋กœ์ž‰3.7K ํŒ”๋กœ์›Œ
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ
SPAMS 5.0 is out now! - Reworked the fundamentals of the program (should fix most errors and make things overall faster) - Hid the 'Matchup Overview' tab, while I work on a way to make that information more accurate and relevant - As always thank you for using SPAMS Link below
Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ@SableyeVGC

SPAMS 4.1 is out now! (no one asked for this, but my brain decided to function for once) - Fixes major issues with the analysis tab - Adds in missing sprites - Reworked the way replays are added! Resulting in a much cleaner interface and more space for notes Link Below:

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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ
Wow a cool trend! Enjoyed a lot of different teams during SV, so choosing 4 is tough, but I think these are the ones! - Vancouver '23 (2nd) - Gouging Fire (Gouging Fire) - EUIC/Vancouver '25 (Top 128/Top 16) - Baltimore '24 Blaziken (Top 64)
Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ tweet mediaRyan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ tweet mediaRyan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ tweet media
Olivia ๐Ÿณ๏ธโ€โšง๏ธ@aboxoftimbits

This is a really fun idea! Below are my 4 favourite teams I have played this gen! Really loved piloting these and they're my favourites for different reasons.

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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ ๋ฆฌํŠธ์œ—ํ•จ
Skraw! VGC
Skraw! VGC@JacobSkrawยท
I genuinely cannot believe what I am about to say and my hands are shaking as I type this. The prize pool of the Grand Champions Festival is now $10000. Iโ€™ll be making a follow up post revealing some of the partners making this all possible in the next day or so.
Skraw! VGC tweet media
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๐’‰ญ
๐’‰ญ@PartyArty_ยท
Pokemon Champions made me realize how much VGC/Pokemon players complain
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ ๋ฆฌํŠธ์œ—ํ•จ
Skraw! VGC
Skraw! VGC@JacobSkrawยท
Hi everyone! I said I had a big announcement today and I meant it! Please take a look at this. :)
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ ๋ฆฌํŠธ์œ—ํ•จ
Pokรฉmon Champions
Pokรฉmon Champions@Pokemon_Champsยท
#PokemonChampions arrives for Nintendo Switch on April 8!๐Ÿ’ช Prepare to experience everything you love about Pokรฉmon battles by gathering Pokรฉmon friends, crafting the perfect battle team, and taking on the competition. ๐Ÿ”ฝ Learn more pkmn.news/3PwCmO4
Pokรฉmon Champions tweet media
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ ๋ฆฌํŠธ์œ—ํ•จ
Cary
Cary@MimikyuFoolยท
Carson asked me to release his paste and rental! Once again huge congrats to Carson on the win, hope you all enjoy! Paste: pokepast.es/c5aa0265f879f3โ€ฆ Rental: 7LQN63
Cary tweet media
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ
@Wiltank I can definitely see the complaint especially for those that are not as fully invested in the circuit/game, but removing them just does not seem like the move to me, plenty of ways to simplify the โ€˜complicatedโ€™ procedure for accessibility
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Will (Wiltank) ๐Ÿฎ๐Ÿ›ก๏ธ
@SableyeVGC I figured out IVs by reading a Serebii article at 11 years old. I never understood these people saying a number between 0-31 has some disastrous affect on the ability to get into what is already a complex game
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ
My take on potentially losing IVs: If they were going to be re working the EV system anyways, why not just find a way to merge them together. I am all for ease of access, but losing the creativity here just feels like a lazy rework as opposed to actually addressing an issue
The X-3 Grim Reaper@MoxieBoosted

Do we lose some niche interactions without IVs? Yeah. But ultimately I think the changing of this mechanic makes the game more accessible and will ultimately be better for the health of competition. Cluttered speed tiers aside.

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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ
@Jake_VGC I think they had multiple options to make them easy to understand, but it just feels like they didnโ€™t care enough to try. As others have mentioned a โ€œfine tuning sliderโ€, some sort of negative ev option, etc. Accessibility is important, but there were better ways imo
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Jacob
Jacob@Jake_VGCยท
@SableyeVGC Yeah I definitely enjoy and benefit from them. I just see this as a continuation of the simplification of the least impactful parts of the game in order to allow new players to jump in without taking a course on the game. After removing Hidden Power this seems like the next step.
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Rowan Hall
Rowan Hall@rowanwhallยท
@SableyeVGC They could easily add negative EVs that donโ€™t give you any extra to spend
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Mentalsyndrome
Mentalsyndrome@mentalsyndromeยท
@SableyeVGC I also donโ€™t think itโ€™s as difficult of a mechanic as some people are making it seem? Yes any value outside 0 and 31 has been harder to obtain but itโ€™s no more difficult to understand than EVs. It just takes a little extra work (thanks power items+ditto) to get the value you want
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Ryan ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡จ๐Ÿ‡ฆ
@Jake_VGC 0 or 31 99% of the time sounds incorrect. We have multiple interactions where modifying IVs matters in this format alone (never mind all time) incin speed/amoonguss speed for ursaluna, to name a few. It can be confusing, but they could have simplified without removing them imo
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Jacob
Jacob@Jake_VGCยท
@SableyeVGC Losing creativity is justifiable if the goal is increasing accessibility. Having multiple stat systems and natures is a lot for newcomers only to have IVs be 0 or 31 99% of the time. We all know the look on a friend or family members face when they check out hearing about stats.
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Mentalsyndrome
Mentalsyndrome@mentalsyndromeยท
@SableyeVGC The only way to rework IVs and maintain how they function now (imo) would be have them as a 0-16 slider thatโ€™s separate from the new EV system. The two canโ€™t be combined without changing how stats function altogether. Agree that removing them is not the correct choice.
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aaron
aaron@biglvngorganismยท
@SableyeVGC ur gonna get kicked in the shin talking to browt like that
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