Syziph

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Syziph

Syziph

@Syziph

Blender user since 2008

Bulgaria 가입일 Haziran 2009
265 팔로잉344 팔로워
Syziph 리트윗함
David Cescatti
David Cescatti@greenbaburu·
WIP of a 2D simulation using grid indexes...in geometry nodes 🏖️ #b3d #geometrynodes
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nikita diakur
nikita diakur@nikitadiakur·
studio footage 🟦
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Syziph
Syziph@Syziph·
@crxd_dystopyr @BlenderBrit Nice tip @BlenderBrit ! It is possible to increase the amount of bones and control the influence with drivers - as long as it strikes the air it gives somewhat convincing result. Suitable for organic movements. I am suggesting Geometry nodes or Cloth/Softbody for whip simulation
GIF
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✝️ DREAMRAD GAMES 🎮
✝️ DREAMRAD GAMES 🎮@dreamradgames·
@BlenderBrit What if you added something (an empty?) for the last/tip bone to be constrained? to so that when it moves to the side it's like free flowing but when close it, it sort of wants to snap to it, that way it looks like it's hitting that point of interest? 🤔
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Bill Barber 🥔
Bill Barber 🥔@billbarberuk·
How to animate a tail using damped track constraints #b3d #blender3d
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Syziph 리트윗함
Ivaylo Koralsky
Ivaylo Koralsky@Koralestes·
From @theeleagame to American trucks! Together with our partners from @SOEDESCO, we are announcing the new game, which will be released later this year - TD: American Dream. We have invested a lot to take full advantage of UE5 and the new consoles, and I can't wait to share more!
SOΞDΞSCO@SOEDESCO

Big announcement here 💥 🚚🇺🇸 Truck Driver: The American Dream is coming this year! Starting out as a complete loser, you decide to get your life back on track by chasing the #AmericanDream. Are you ready? ⭐️ ▶️ Check out the trailer youtu.be/Ov0-IHI02DI #TDTAD #TruckDriver

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Syziph
Syziph@Syziph·
@zozuar Looks like pencil sharpener shavings.
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yonatan
yonatan@zozuar·
#つぶやきGLSL for(float i,g,e,R,S;i++<1e2;o.rgb+=hsv(.25+log(R)/70.,.8,.01)/exp(max(s,e)*1e4)){S=1.;vec3 p=vec3((FC.xy-.5*r)/r.y*g,S-g)-i/3e4;p=vec3(log(R=length(p))-t,e=p.z/R/.6,atan(p.x,p.y)+.1/R);for(;S<6e2;S+=S)e+=pow(abs(dot(sin(p.zxy*S),cos(p*S*FC.wzw))),.15)/S;g+=e*=R*.2;}
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Syziph
Syziph@Syziph·
@zeffii Helpless situation with a nice view. 2024 - waiting for the road being raised to a higher level.
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dealga
dealga@zeffii·
2020 - 2021 - 2022 - 2023
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Ron Letkeman
Ron Letkeman@letkeman·
@Syziph Very cool.. how did you customize the target shape?
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Syziph
Syziph@Syziph·
@ca_olin_ @julper I hope the node set-up is understandable. If you have any questions let me know :)
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carolina
carolina@ca_olin_·
@Syziph @julper Oooh, this looks really nice! Thank you! It feels like my birthday :)
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carolina
carolina@ca_olin_·
Duplication ****** Does anyone remember the Halo material from #b3d 2.49? I miss that one. If you know how to recreate it, tell me!
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Syziph
Syziph@Syziph·
@ca_olin_ @julper Volumetric material is a nice and modern solution! Halo materials were pretty neat feature back then. They are like billboard textures per vertex. I've set up something similar in GN - you can download the file from here: dropbox.com/s/v67rib5f6wbi…
Syziph tweet media
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carolina
carolina@ca_olin_·
@julper @Syziph This looks perfect! I will try it out during the day. With the risk of repeating myself - thank you so much <3
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Syziph
Syziph@Syziph·
@ca_olin_ Do you have an image as example how this material looked like in Blender 2.4x?
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carolina
carolina@ca_olin_·
@Syziph Sorry I was unclear. I have something like that, but I started to dream about the halo from 2.4x, because I wanted these to float more together. I tried to append the rig amd model to old blender to see what it looked like, but it didn't like that :D But thank you!!
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