Winter Works

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Winter Works

Winter Works

@WintersWorks

The guy who Remixes Fortnite maps, Creator of Athena Remixed Royale. I post unfinished shit here. Follow my promo acc: @HyperspeedFNC

Lonely Lodge 가입일 Nisan 2024
376 팔로잉152 팔로워
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Winter Works
Winter Works@WintersWorks·
Here is the Official high res Remixed OG: Season 3 Playground Minimap! This map is live Right Now and can hold up to 60 players! You and your friends can relive the Legacy Playground Experience with the Remixed Island, lootpool, & Graphics! 4098-5747-4407
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Winter Works
Winter Works@WintersWorks·
Fortnite OG ( 2036 )
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Winter Works
Winter Works@WintersWorks·
Multiple landscaping bugs have been identified and will be addressed in the next update! I've also enabled low density grass for low end settings, so the grass on Mesh terrain doesn't stick out from the main Island! Visibility paint will also be fixed.
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Winter Works
Winter Works@WintersWorks·
Here is the Official high res Remixed OG: Season 3 Playground Minimap! This map is live Right Now and can hold up to 60 players! You and your friends can relive the Legacy Playground Experience with the Remixed Island, lootpool, & Graphics! 4098-5747-4407
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Winter Works
Winter Works@WintersWorks·
Some tidbits on the specifics of what my script solves LOD Bias is controllable, -1 gives the result seen on the right, Map controller forces 1 Scalability ( little unstable, requires restart after capture to restore framerate ) Changing the color settings literally at all 😭
Winter Works@WintersWorks

For the 0 people who are curious on my super new cool method of map captures, i got a script that finds where your Map Controller is and uses a scene capture to grab the map instead. Left = Epics ( based off viewport scalability ) Right - mine ( All controlled in script )

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Winter Works
Winter Works@WintersWorks·
@QuantumBlue1 It sucks so much because my script proves uefn has the potential do all this stuff on its own, but creators have to bend over backwards to create a deployment system or even a decent looking map capture 😭 I’ll fix the sun in the next one! Love the artwork btw!
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QuantumBlue
QuantumBlue@QuantumBlue1·
@WintersWorks Oh for sure, UEFN is VERY limited compared to actual UE, UEFN unfortunately doesn’t have Color Correct Regions (cmon epic) like regular UE has, So epic probably have a beefed up version of it for themselves, (little tip, have the sun coming from straight above, less dark shadows)
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Winter Works
Winter Works@WintersWorks·
For the 0 people who are curious on my super new cool method of map captures, i got a script that finds where your Map Controller is and uses a scene capture to grab the map instead. Left = Epics ( based off viewport scalability ) Right - mine ( All controlled in script )
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Winter Works
Winter Works@WintersWorks·
@QuantumBlue1 Thats a fair point. However there are other aspects of the device i believe epic needs to update/rework. Creators don’t have proper control over color grading, the captures usually fuzzy. And by default the Device forces a low LOD Bias in captures, this script resolves all that
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QuantumBlue
QuantumBlue@QuantumBlue1·
@WintersWorks I’m pretty sure epic does that on purpose btw (no shadows and flat) so it’s easier to see which location you want to drop at
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Winter Works
Winter Works@WintersWorks·
@ForsakenLok I’ll have to find out how to tell users the math to properly set up the map capture size. Biggest issue currently is the 500m capture size does not translate to the script properly, so for example if your Controllers capture size is 500m you need to set “2560” in the script.
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Forsaken
Forsaken@ForsakenLok·
@WintersWorks Would be super neat, map captures in UEFN have bothered me forever now, almost impossible to get them to look even slightly decent
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Winter Works
Winter Works@WintersWorks·
@ForsakenLok I’ve been thinking about it but haven’t dropped it right then due to some slight caveats with aligning the scene captures rotation and the map capture size ( you basically gotta do a lot of trial and error aligning it before setting up for the final shot ) but I’m considering!
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Winter Works
Winter Works@WintersWorks·
I don’t fully know how epics Map Controller works exactly, but I do know every single result I’ve gotten with it just looks horrible, flat, and dull in color compared to epics own map captures, this script helps me achieve better quality maps and removes the need to photoshop it!
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KENNY ꞋꞌꞋꞌ
KENNY ꞋꞌꞋꞌ@MostWanted_71·
@WintersWorks Do you have a high res version of this image without the POI names? I want to frame it, it's very beautiful 🤩
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Winter Works
Winter Works@WintersWorks·
( I forgot to label Haunted Hills, but everything is all there! )
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Winter Works
Winter Works@WintersWorks·
Next map capture of Remixed OG is gonna be so fucking crispy
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Winter Works
Winter Works@WintersWorks·
Pizza Movie (2026)
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