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xiim.๐โ๏ธ
1.4K posts

xiim.๐โ๏ธ
@edderagdev
prev: musician, electronics engineer, lead tech art at @studioZAUM. now: holding my breath.
Tallinn ๊ฐ์
์ผ ลubat 2017
1K ํ๋ก์389 ํ๋ก์
xiim.๐โ๏ธ ๋ฆฌํธ์ํจ

It took me ~14 logged hours to port the 500kloc game core of Qud into Godot, and get a full boot. It's truly, completely running 100%, feeding frames and waiting on input.
If I can do it, you can too.
๐ Brian Bucklew ๐ โอค๏ผโฟ๏ผโอค โ๐ฎ@unormal
game, set, match; nothing but net
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u know that unity f up real bad when
๐ Brian Bucklew ๐ โอค๏ผโฟ๏ผโอค โ๐ฎ@unormal
time to fuck around and find out (and record my hours as records of damages inflicted)
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xiim.๐โ๏ธ ๋ฆฌํธ์ํจ

If Epic updates/amends the Unreal Engine EULA in the future, you have the choice whether to accept the updated terms, or continue with the current version with the software you already have.
This is in the current EULA, available here: (Section 7.a.)
unrealengine.com/en-US/eula/unrโฆ
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@lurnoise that is a solid garlic stat, i need to work on mine
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I MEAN BLUESKY! meta's datascraping trap is banned here
xiim.๐โ๏ธ@edderagdev
anyone wanna hoist me into that beta social app? seems like a critical mass of people i follow are there already
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@Nifflas phew thank god i was getting worried about my life choices
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@reduzio @qbieshay @john_clayjohn Okay cool, but don't forget about indie game devs like Unity did when they started focusing on other fields..
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@iquilezles haha is this considered a hardware bug or the programmer's typo? :)
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Hello, I present you with the Human Shader, a project where anybody can participate and help create the first ever human-brain-only powered shader and mathematical image! Please join us and be part of history!
humanshader.com

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