Cedric Neukirchen

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Cedric Neukirchen

Cedric Neukirchen

@exifrexi

Co-Founder of, and Programmer at, @saltypandast Significant otter of @CatherineCel Author of the Unreal Engine "Multiplayer Network Compendium".

Krefeld, Germany 가입일 Ocak 2010
140 팔로잉1.8K 팔로워
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
Hello there! (: I'm thrilled to share our newly announced game Evershire with you! You can watch the trailer here: youtube.com/watch?v=3ZvbWO… If you are interested, you can wishlist the game on EGS and Steam: store.epicgames.com/en-US/p/eversh… store.steampowered.com/app/2382070/Ev…
YouTube video
YouTube
Evershire ~ Buy Now!@evershiregame

Discover an ever growing world in our newly announced game "Evershire"! Announcement trailer: youtube.com/watch?v=3ZvbWO… You can wishlist our game here! store.epicgames.com/en-US/p/eversh… store.steampowered.com/app/2382070/Ev… #gamedev #ue5 #steam #egs #indiedev

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Cedric Neukirchen 리트윗함
WARDOGS
WARDOGS@WARDOGS·
Tactical All Out Warfare. Profit or Loss - Cash is King. Coming to Steam Early Access 2026. Sign up for future playtests NOW! 👇 community.wardogs.com/signup/communi…
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Yoeri -Luos- Vleer
Yoeri -Luos- Vleer@Luos_83·
About two weeks ago I finally gave in and tried one of the most addictive substances known to mankind. I thought I was stronger, that I could handle it. But it's always on my mind. The factory must grow.
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
15 minutes later, I'm sure it's not at 10% anymore. I guess it's too difficult in 2025 to figure out the size of what is being downloaded and how much already has been. Especially when syncing a repo file by file.
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
What is it with Source Control Clients that don't show progress of whatever it is downloading, uploading, etc.? I'm sitting here wondering if the Engine I'm cloning is 10% or 90% there.
GIF
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
@_Jambax You mean this crap with the super locked up folder that one just can't get access to? I had that working once a couple years ago, but after a fresh Windows installation I also couldn't get this to work anymore. Sticking to EGS and Steam for Moonlight Streaming.
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James Baxter
James Baxter@_Jambax·
Every year, I spent about an hour trying to figure out how to Stream a UWP Windows App to my TV via Steam Link, and after 20 failed github projects and Microsoft Support posts, I can't be fucked and go back to and old game instead. I don't understand the purpose of this at all.
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
Good day! (: If anyone is looking for Software Programmers and/or Engineers to assist with their #UnrealEngine project, feel free to contact us. Visit saltypandastudios.com/available-prog… for more information. #gamedev #ue #ue5 #indiedev
Salty Panda Studios@SaltyPandaSt

Hello there! (: Need assistance with your #UnrealEngine project? Reach out to us via saltypandastudios.com/contact-us/ ! We have Software Programmers and Engineers with a wide range of specialties available! Check saltypandastudios.com/available-prog… for more information!

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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
Hey everyone! My studio has some new availability for contract work to assist you with your #UnrealEngine projects. Head over to saltypandastudios.com/available-prog… for more information. Or directly to saltypandastudios.com/contact-us/ if you wish to get in contact with us (: #indiedev #UE5
Salty Panda Studios@SaltyPandaSt

Hello there! (: Need assistance with your #UnrealEngine project? Reach out to us via saltypandastudios.com/contact-us/ ! We have Software Programmers and Engineers with a wide range of specialties available! Check saltypandastudios.com/available-prog… for more information!

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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
@AndiDev_ Both the Attachment and the User Defined Mapping, based on the Direction and what is attached to what will cause the TickFunction of one of the Comps to be a Prereq of the other. That can lead to both TickFunctions requiring the other to tick first. Boom, warning spams.
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
@AndiDev_ Got solved via Discord DMs. In short, the problem comes from having a ControlRigComp and a SkeletalMeshComp in a BP attached to each other, and at the same time having a User Defined Mapping in the ControlRigComp pointing to the SkeletalMeshComp.
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Andreas
Andreas@AndiDev_·
Can you help? This is spaming my log. No idea even after searching for answers. #UE5 #ControlRig "While processing prerequisites for ControlRigComponent [..].CTRL_Mouth[TickComponent], could use SkeletalMeshComponent [..] Mouth[TickComponent] because it would form a cycle."
Andreas tweet media
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
@FreyaHolmer It also makes sense for Unity to have X/Y being Right/Up, as it makes a lot of sense for its 2D part to "move" inside the dominant X/Y plane again, and have Z as the additional depth. Of course a bit confusing in 3D when you come from UE, but that's the same other way round.
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
@FreyaHolmer I'm of course biased, but I still like Unreal's World/Obj the most. LeftHanded is a bit confusing at times though. In a 3D Engine with relatively poor 2D features, having the +X/+Y plane be the "dominant" one, and +Z being the additional Up axis makes sense to me.
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Cedric Neukirchen
Cedric Neukirchen@exifrexi·
@Mr4Goosey @Luos_83 @UnrealEngine What a🤡-show. It's so difficult to get honest and good reviews, especially written ones. I'm really unsure if we even want to keep our assets alive at this point.
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Yoeri -Luos- Vleer
Yoeri -Luos- Vleer@Luos_83·
Moving to #fab is "great," but I am losing a quarter of my life's worth of positive ratings, reviews, and comments on my content. I really and honestly think @UnrealEngine should reconsider moving reviews and ratings over.
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