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Maninder(Killme)
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Maninder(Killme)
@killmeifyou9
Anything said on this account is an personal opinion and does not reflect the opinion of the current employer. Work/Private Twitter: @ManinderPanaich
Toronto, Ontario 가입일 Mart 2013
756 팔로잉192 팔로워

it’s so sad knowing international people have missed out on prime timmie’s
上原わかな (Wakana Uehara)@wakana_uehara
My very first Tim Hortons! 🇨🇦🍩 What’s your favorite thing to order here?
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WORLD'S FIRST CRYO ARCHIVE VAULT 6 WITH NO KEY ft. @KhanOnTwitch & @Calzotron 🤡
(I will never forget this day)
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Maninder(Killme) 리트윗함

@craymusic try to go back 1 windows update and then make sure ur bios is up to date there was a major update for all bios's and recent windows update needs it to run properly
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Maninder(Killme) 리트윗함

Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note:
-- It will be on Perimeter only for now.
-- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on).
-- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos).
-- You will be matched with other duos only.
-- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now)
-- Some things will be a bit jank.
Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test.
We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature.
Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!
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Maninder(Killme) 리트윗함

UHHHH GUYS
I am honored to announce that I am working with National Geographic as a part of the Creator Cohort Campaign. They selected 8 creators and I’m one of them???!!!! This is truly a dream come true.
@NatGeo has meant so much to me throughout my life and I still can’t believe they’ve allowed me to become part of the legacy. Thank you thank you thank you.💛🌎


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