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murphed
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murphed
@murphed
I am a Blog Engineer and Satire Strategy Architect
Austin, TX 가입일 Aralık 2008
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Exactly 30 years ago, on April 24, 1996, this great strategy gem was released: Conquest of the New World by Interplay.
It's a classic turn-based strategy game set in the Age of Exploration (starting in 1493), and blends several elements of Colonization and Civilization, with strong emphasis on colony management and a historical atmosphere.
You can choose one of five European powers: England, France, Spain, Portugal, or Holland - or even play as the High Natives.
Your goal is to explore a randomly generated New World map, establish colonies, manage resources and trade, build armies, and crush your rivals through conquest, diplomacy, or by declaring independence from your homeland (very similar in spirit to Colonization from 1994).
The tactical combat system was well done but required patience (bit slow-paced and micro management intensive) and paid close attention to historical detail. It also featured solid multiplayer support, including hotseat and LAN.
If you liked strategy games, Conquest of the New World was definitely on your list.
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MS-DOS TUI's from the late 80s and early 90s
(part 2.)

zilla@hey_zilla
MS-DOS TUI's from the late 80s and early 90s
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Most people associate the name Blizzard with Warcraft, StarCraft, or Diablo - and why wouldn't they? All three are massive legends of gaming history.
However, the very first game created by Blizzard (then known as Silicon & Synapse) was The Lost Vikings in 1993.
It's a mix between classic platforming, action, puzzles, and teamwork with wonderfully quirky Viking charm. The game featureed an innovative co-op mechanic that always reminded me a bit of Lemmings (at its core).
You control three Vikings who were kidnapped by the alien emperor Tomator for his intergalactic zoo: Erik the Swift (runs fast and jumps far), Baleog the Fierce (fights with sword and bow), and Olaf the Stout (blocks with his shield and can float with it). You switch between them to solve clever environmental puzzles (bridges, traps, doors, cages, etc.) and cooperate to reach the exits.
Because each Viking has unique skills, coordinating them smartly is essential - one Viking alone can never make it.
An excellent game for its time, I feel that The Lost Vikings showed early on that Blizzard had brilliant developers and creative ideas.
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NEONNET roguelite #free #RPG #game #appreview #iphone #ipad #iosgames apps.apple.com/app/neonnet/id…

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