quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท

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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท

quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท

@quantumm_uxui

ROBLOX Designer, UX/UI and Illustrator! COMMS Openedโ€ผ๏ธ UFES - Design https://t.co/EtRPPrURif

Brazil ๊ฐ€์ž…์ผ Ocak 2025
33 ํŒ”๋กœ์ž‰7 ํŒ”๋กœ์›Œ
quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
BROONO ใІ
BROONO ใІ@BROONOartยท
I did the thumbnail for this video! tap in tomorrow!
Rob@iamrobtv

Tomorrow.

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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
Anish Moonka
Anish Moonka@anishmoonkaยท
Scientists shut off the dopamine in some rats and they stopped eating. Food everywhere. They starved in a full cage, not because they hated it. Put sugar on their tongue and they licked their lips. They still liked it. They just lost the drive to go get it. This is one of the strangest things we know about the brain, and it traces back to a researcher named Kent Berridge at the University of Michigan. Your head runs two different systems. One is wanting, the push that gets you off the couch and moving. The other is liking, the good feeling once you are in it. Dopamine runs the wanting. The enjoyment runs on separate wiring. So you can be sure you will love something and still feel almost no pull to start it. That is the man in the cartoon, swinging at rock with diamonds all around him. He could see the good stuff. He just could not make himself dig toward it. Once you see why, the usual story about procrastination stops making sense. We say lazy, or bad with time. Mostly, it is neither. Two psychologists, Fuschia Sirois and Tim Pychyl, argued back in 2013 that it runs on emotion. A task makes you feel something you would rather not feel, even just the small dread of starting, and putting it off makes that feeling vanish on the spot. So you scroll, or you suddenly need to clean the kitchen. Dodging the task is a quick hit of relief, and your brain grabs it. The bill goes straight to future-you, who is left holding the guilt and the deadline. You can even see it on a brain scan. In 2018, a team in Germany scanned 264 people and matched the scans against how much each person put things off. The big procrastinators had a larger amygdala, the little alarm bell deep in the brain that flags anything risky. They also had a weaker link to the part meant to quiet that alarm and get you moving, a region called the dorsal anterior cingulate cortex. Loud alarm, weak off-switch. And if this is you, you have plenty of company. A big 2007 review found that 80 to 95 percent of college students procrastinate, that roughly one in five adults does it long-term, and that more than 95 percent of them wish they could quit. Students alone burn about a third of their day on it. The fix falls out of that same split. If wanting and liking are two different systems, then waiting to "feel like it" is waiting for a bus that may never come. The main treatment for the severe version, called behavioral activation, flips the order. You start first, as small as you can stand, before any motivation shows up. The wanting tends to arrive a few minutes after you begin. The diamonds were there the whole time. You just have to swing the pick before you feel ready.
miya@miyarah_

como se siente procrastinar cualquier cosa que sabes que disfrutarรกs

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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
Elitriare
Elitriare@electrickflareยท
Tired of Roblox's annoying UI Editor? Sketch is here to solve that! It emulates the Figma UI design experience in Studio! Link in replies! #Roblox #RobloxDev #RobloxUI
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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
Faded-B
Faded-B@FadedB_Foxยท
mmm yummy buttons #Roblox #RobloxDev
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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
VEI0
VEI0@VEI0_desehoยท
saci-pererรช the brazilian trickster
VEI0 tweet media
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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
obviouslypurple
obviouslypurple@obviouslypurpleยท
Procedural models are so fun to work with! You can have so much control over your own models and creations. ๐Ÿ’œ Let me know if I should turn this into a plugin... ๐Ÿ‘€ #RobloxDev #Roblox
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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
CatiReel
CatiReel@catireel_ยท
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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
bstfrnd
bstfrnd@bstfrnd__ยท
Some of the greatest artwork and ideas are sitting in someoneโ€™s portfolio labeled (unused)
TV Idents@IdentEveryHour

NBC - 1972 (unused) - USA

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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
Pirat_Nation ๐Ÿ”ด
Pirat_Nation ๐Ÿ”ด@Pirat_Nationยท
Game developer Thomas Grovรฉ from Studio Interrupt recreated the same horror game in both Unity and Godot to compare the engines side by side, and the results were surprisingly one-sided. The project, a retro-style horror game called โ€œEyes Never Wake,โ€ was built in both engines under the same conditions. According to Grovรฉ, Godot performed better in most areas affecting everyday development. >The engine started much faster, scripts compiled dramatically quicker, exports finished in seconds instead of minutes, and the install size was only a tiny fraction of Unityโ€™s. >Godot launched in about 13 seconds versus Unityโ€™s 80 seconds, and exporting took around 2 seconds in Godot compared to nearly 15 minutes in Unity. >The developer also found that Godot delivered stronger lighting and atmosphere, showing how much the engineโ€™s visuals have improved.
Pirat_Nation ๐Ÿ”ด tweet mediaPirat_Nation ๐Ÿ”ด tweet mediaPirat_Nation ๐Ÿ”ด tweet media
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quantumm ๐Ÿ‡บ๐Ÿ‡ธ/๐Ÿ‡ง๐Ÿ‡ท ๋ฆฌํŠธ์œ—ํ•จ
Kohl
Kohl@ColRealProยท
its finally happening.
Kohl tweet media
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