
Vincent McCurley
1.6K posts

Vincent McCurley
@vmccurley
Technical Director @theNFB Animation & Interactive Studio
Vancouver 가입일 Ağustos 2009
862 팔로잉717 팔로워


Logo Driver’s Waltz
Experimenting with a mashup of #ai tools and a NFB classic.
#stablediffusion #controlnet #depthmap #qrcodemonster #mangiorvc
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Vincent McCurley 리트윗함

⏸️ #NFB Pause ⏸️
Through the power of #VR, Ahnahktsipiitaa (Colin Van Loon) transcends the lenses of traditional media to take us to a place where colonial rules and assumptions are forgotten.
🦬 Experience THIS IS NOT A CEREMONY on Meta Quest TV → bit.ly/TINACen
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Just a small part of the #ClimateStrike march across Cambie Bridge #Vancouver #FridaysForFuture #ClimateStrikeVancouver
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@lukebuckmaster @thenfb Just taking a break from social media. Please DM for contact details.
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@thenfb hi there, I am hoping to get in touch with one of your employees, @vmccurley. I have an interview request for him. However his Twitter account is inactive and I don't have his email address. Would you be able to help me? Thanks!
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@Allegorithmic @Adobe Adobe’s history of stewardship:
Macromedia (Flash, Fireworks, Freehand, Director, ColdFusion)
Mixamo (Auto-Rigger, MoCap, Face Plus)
Aviary
Nitobe (Phone Gap)
InterAKT
GoLive
Frame (FrameMaker)
Aldus (PageMaker)
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We have some big news to share with you today: Allegorithmic is joining the @Adobe family, where we’ll continue to lead the way in empowering 3D creation. Read our full letter to the community: allegorithmic.com/blog/allegorit…

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Vincent McCurley 리트윗함

"Homestay" VR film explores what it means to be an international student in Canada ow.ly/GBDF30m2qYN #homestay #virtualreality #tech #yvrfilm #CdnFilm #Vancouver #NFB #VIFF

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Vincent McCurley 리트윗함

Brenda Bailey of @DigiBC, Vincent McCurley of @NFB_Interactive, Alan Goldman of @EmilyCarrU, Jennifer Moss of @UBC and Nancy Basi of @vrara_vancouver discuss the ecosystem for immersive content in British Columbia #VIFF #VIFF18 #VIFFImmersed

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Traditionally, game engine animation is done with an external tool.
For BeatiBot, we simplified the pipeline and eliminated round-tripping with the @SoxwareInteract UMotion Pro Unity asset.
Combined with Timeline, it's like having Maya or MotionBuilder directly in @unity3d
Soxware Interactive@SoxwareInteract
Check out this amazing animated movie called @BeatiBot. It has been created entirely in @unity3d using UMotion Pro for all animations. Watch now --> youtu.be/6Er0tzHIfd8 Congrats to @vmccurley for this brilliant work! #indiedev #Filmmaking #indiefilm
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