Voxel Plugin

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Voxel Plugin

Voxel Plugin

@voxelplugin

Next-gen landscape for @UnrealEngine

가입일 Aralık 2017
4 팔로잉2.3K 팔로워
Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
Announcing Voxel Plugin 2 Runtime Nanite Nanite Tessellation Runtime Lumen Unlimited Materials Release early 2025 #ue5 #gamedev #indiedev
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
I need help: say I have a plugin that lets you render millions of cubic voxels in Unreal super fast It can run on integrated graphics, can support opaque, shaded, translucent voxels Would you have a use for that, and if yes what? 1/6 #UE5 #voxel #gamedev #indiedev
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
Spawning procedural foliage on top of procedural foliage :) The rocks are spawned on the voxel mesh, and the grass/flowers layered on top 1/5 #UE5 #voxel #gamedev #indiedev
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
I really like the way our generic nodes work :) Being able to do math on different types is really useful
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
We will be live in next week's Inside Unreal to talk about Voxel Plugin 2.0! We will showcase how voxels can be used to easily design complex worlds in #UE5 - without sacrificing performance & quality #voxel #gamedev #indiedev @UnrealEngine
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
With everything going on with Twitter, here's the link to the Voxel Plugin discord 😄 discord.voxelplugin.com
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
I'm unable to go to #unrealfest, but my wonderful colleague @Notion_3D will be there! If you have questions about @voxelplugin or want to see a demo of our latest tech, go talk to him :)
Victor Careil tweet media
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Voxel Plugin 리트윗함
Victor Careil
Victor Careil@phyronnaz·
In @VoxelPlugin 2.0, graphs will be able to run on the CPU and the GPU Some nodes, like Make Marching Cube Data, can only work on the CPU and will copy the data from the GPU as needed 1/3 #UE5 #voxel #gamedev #indiedev
Victor Careil tweet media
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Voxel Plugin 리트윗함
Victor D. Goossens
Victor D. Goossens@Mr4Goosey·
The past few days I've been exploring to possibilities guided procedural generation for large-scale worlds. In this case, I'm generating mountains from sphere brushes. The new MetaGraph/Landmass framework in the WIP @voxelplugin 2.0 opens up a lot of cool doors for this stuff.
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