Pedro Custodio
323 posts

Pedro Custodio
@yyamdev
Engine Programmer @AssembleTechLtd
London, England 가입일 Ekim 2014
322 팔로잉182 팔로워

@majicDave I could be wrong but the combo of limiting FPS in the driver settings + specific seed + max render distance made me think of this. Maybe worth checking if TDR settings affects the repro rate? substance3d.adobe.com/documentation/…
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@TylerGlaiel You could try 10x editor by @stewartlynch8 It opens VS solutions and any type of searching works instantly across a codebase the size of UE4.
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Come and join our team at Assemble Technology!
We're an experienced tech team in the North West of England supporting a number of game studios - recently @Housemarque and @LucidGamesLtd
We're looking for great programmers whatever the stage of your career.
assembletechnology.io
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Decided last minute to join Ludum Dare. Made something weird with 3D audio
yyam.itch.io/deeprooms
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This project was written in C using the excellent Sokol libraries by @FlohOfWoe
I was able to go from nothing to full 3D game very quicky having never used Sokol before. 10/10 would recommend Sokol for game jams if you like writing stuff yourself!




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Pedro Custodio 리트윗함

The XCOM 2 Collection lands on iOS on November 5th.
Save humanity from alien rule in the complete tactical experience of XCOM 2: War of the Chosen and four DLC packs – £23.99/ $24.99/ €27,99.
Welcome to the mobile resistance, Commander.
rb.gy/u8ljeu
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