
Dominic Snyder 💿
7.6K posts

Dominic Snyder 💿
@DominicJSnyder
Endowed with refined epicurean instinct.


Luke Raley is dealing with a sore elbow and is not in the lineup.



@RyanDivish Like bliss is on a generational heater in triple A rn


Sony CFO Lin Tao says they will not change their plans to end physical disc production and will cautiously move forward with the plan! "There are various reasons we made this decision, the biggest being that the digitalization of content overall has been progressing, that’s the big factor. It’s not just for PlayStation, but for all kinds of content, digitalization is progressing. And so when we think about the future–and we put in a lot of thought and time, and we cautiously considered this–and we came to this conclusion, and we’re going to cautiously move this forward. And to this decision, we have received various opinions and people have strong views, and we understand that the community has put forth those views to us. Games are loved by many people. It’s a form of entertainment that’s loved by people, and it’s connected to people’s fond memories in many cases. And so we understand those emotions. We want to consider that. And in the future digital ecosystem, how do we engage the gamers is something that we would like to continue to explore." kotaku.com/sony-not-budgi…

PlayStation going digital in 2028 is more of a stopgap than a strategy, I reckon. This is short-term margin harvesting during a rough period. It’s PlayStation buying time. The bet is that today’s cost squeeze is a phase and not a permanent state. Hopefully, the component crisis eases once the AI-datacentre gold rush stops devouring the world’s memory and storage supply, hardware gets cheaper to make again, and the macro picture (interest rates, cost-of-living pressure on discretionary spend) softens. Going disc-less keeps revenue-per-player growing through that, propping up the numbers while the underlying economics are ugly, so that when conditions do normalise, PlayStation comes out the other side with margins intact and the business still showing growth. It’s a bridge across the bad years. The risk, of course, is that the bridge doesn’t reach anywhere better. And another important bridge will also get burned in the process. Budget-conscious and younger players enter the console ecosystem through cheap pre-owned discs, then get locked in by buying digital DLC, subscribing to PS Plus, and building a friend list they won’t walk away from. Killing physical media boards up one of the cheapest doorways into PlayStation. In a gen where consoles cost $700+ and games hit $80, kicking down the cheap ladder accelerates audience split. Outside of the sports games, casuals and youngsters will drift off to mobile, PC, and free-to-play even faster. Squeezing every buyer onto high-margin digital channels is what platform holders do when underlying console economics are under pressure. Component inflation, ballooning AAA budgets, flat install bases, and post-pandemic readjustment are part of this. So no discs will shore up revenue per player today, but the funnel feeding the platform tomorrow shrinks. If console hardware costs ever drop, this looks short-sighted. If they don’t, it looks like managed decline. Either way, it is a lever pulled under heavy pressure. And it’s a new base line in a world where the number needs to keep going up.


When you’ve beat the joy out of Aaron Goldsmith, you know things are going bad.


Naoki Hamaguchi says it would be a shame to lose the culture around physical media and wants that to remain! Says they are working on arrangements for some kind of physical edition of FF7 Revelation! "We're still having internal discussions on what the exact SKU product lineup is going to be for Revelation, so I can't say anything particularly definitive at this point in time. But I am working to make the arrangements to allow us to have some kind of physical edition." "I do feel, as a developer and as a fan, that the general trend is for things to shift away from physical towards downloadable games," "But that's obviously talking about the trend. Personally, here at something like Fan Fest or at community events for games that I've worked on, I really think that people bringing up things, asking for autographs – I think that's lovely. I think it's a wonderful culture and it would be a shame to lose that. I want that to remain." gamesradar.com/games/final-fa…



I’m working on a PS5 physical manual for Marvel Tokon! It will have the move list for each character so you can have it in front of you while playing. The open beta this weekend was super helpful in giving me a head start on making it!




I don't know what it is, I can't be excited about video games that are coming out like I used to ever since PlayStation announced the death of physical media 🫤




@Genki_JPN This strategy really kinda sucks. Delivering big AAA stuff is important to them but offering a selection of smaller, less expensive to develop titles alongside them it what made the older PlayStation platforms so good. It also takes far too long for each AAA game to release.

Sorry, but Emily Wilson just comes off as classless here. No matter how much she personally dislikes the Nolan movie, she should respect that it's an artist's effort to interpret a story that belongs to everyone. theguardian.com/film/2026/jul/…









