Johnny Nys

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Johnny Nys

Johnny Nys

@Little_Writer

Reader, writer, adventure gamer.

Belgium Katılım Haziran 2009
210 Takip Edilen225 Takipçiler
Johnny Nys
Johnny Nys@Little_Writer·
@AdvXConf is still looking for games and demos to exhibit for their event next November in London. Apply to exhibit your narrative-based / adventure game, or to be a speaker, until the 21st of May! adventurexpo.org
AdventureX@AdvXConf

Only a few days left to apply to exhibit your story-driven game (or a related tool or project), or speak about a relevant topic in a talk/panel, at #AdvX26! Submit by end of day on 21 May GMT+1 through the forms linked at adventurexpo.org #AdvX

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Johnny Nys
Johnny Nys@Little_Writer·
"School Quest" captures that typical 80s adventure game vibe, death scenes and all, exchanging the text parser for a point 'n click interface. You can read about my four hour playthrough on my blog The Point 'n Clicker! the-point-n-clicker.blogspot.com/2026/05/new-ga…
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Johnny Nys
Johnny Nys@Little_Writer·
My wife and I finished the last two chapters of "As Dusk Falls". We had a blast playing this! It's something different than watching a movie or TV show together, and my wife really likes being able to steer the story a bit 😏 the-point-n-clicker.blogspot.com/2026/05/curtai…
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AdventureX
AdventureX@AdvXConf·
See your brand HERE! As a sponsor of #AdvX26, you get your name in front of passionate narrative gamers and industry professionals. Want to make #AdvX26 amazing and reach new customers and players? Check out adventurexpo.org/sponsorship for information on sponsorship tiers and perks.
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Johnny Nys
Johnny Nys@Little_Writer·
"As Dusk Falls" is an interactive thriller/drama about a burglary gone wrong and two families colliding, making choices in dialogue replies but also bigger decisions when there's a fork in the road. And I played it together with my wife! the-point-n-clicker.blogspot.com/2026/05/new-ga…
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AdventureGameGeek
AdventureGameGeek@PointNClickGeek·
Supremely spooky time at Crownfest this last weekend, celebrating The Lost Crown game set in Saxton aka Polperro, Cornwall 👻 @jonathanboakes @ShadowTorStudio
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Aylesbury, England 🇬🇧 English
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Johnny Nys
Johnny Nys@Little_Writer·
@WILL_TheGame I'm no streamer, but a blogger, and part of the Adventure Games Podcast (next to my official review work for Adventure Game Hotspot). Don't know if you'd consider someone like me, but I've applied anyway ☺️
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WILL: Follow The Light
WILL: Follow The Light@WILL_TheGame·
This is a message to all content creators. First of all, thank you so much for your interest in WILL: Follow The Light, it really means a lot to us. And, if you’d like to cover the game at launch, feel free to apply for a key here: bit.ly/4a4i8DI #WILLFollowTheLight
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Johnny Nys
Johnny Nys@Little_Writer·
@Monkalb When a game isn't voiced, I always turn off auto-advance. Usually I read faster and click myself - and I hate it when I accidentally click away the next line when it auto-changed a split-second before that! - but keeping dialogue on-screen is a great way to pause as well.
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MoonCalfGames
MoonCalfGames@Monkalb·
I added automatic dialogue progression. Dialogue nodes now advance automatically after a delay, and the dialogue closes itself after 3s. It reduces the amount of clicking, but you might miss something. Would you keep this optional, use generous timings, or is this not important?
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