Marcus Brubaker

1K posts

Marcus Brubaker

Marcus Brubaker

@marcusabrubaker

Research Scientist @GoogleDeepMind Assoc Prof (on leave) @YorkUniversity Affil @VectorInst Cofounder @StructuraBio Formerly @SamsungResearch @BorealisAI He/Him

Toronto, Ontario Katılım Şubat 2017
1.3K Takip Edilen1.7K Takipçiler
Marcus Brubaker retweetledi
Sherwin Bahmani
Sherwin Bahmani@sherwinbahmani·
📢 Stop by our #CVPR2026 workshop next week: GeoFreeNVS: Geometry-Free Novel View Synthesis and Controllable Video Models geofreenvs.github.io Especially excited to discuss how large generative models can solve 3D tasks like novel view synthesis!
Sherwin Bahmani tweet media
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Michael Black
Michael Black@Michael_J_Black·
Tomorrow, I start a new full-time position as VP Digital Human Research at Epic Games. (And no, this isn’t an April Fools’ joke.) Today, I’m taking early retirement from Max Planck and will become an Emeritus Director. As an Emeritus Director, I will continue to supervise my remaining students, oversee ongoing projects, and wind down my department over the next couple of years, which is a normal process when a director retires. Being a Max Planck director is the best academic job in the world and it has been my great honor to co-found and help build the Max Planck Institute for Intelligent Systems. I love the institute deeply. But my statutory retirement age was looming and I’m not done yet. I’ve been working on capturing and modeling human movement for 30 years and it has gone from a fringe topic to something that works robustly and has immense potential. With AI today, scale matters, and achieving that scale increasingly requires industry. In particular, digital humans are moving from research prototypes to foundational technology across industries. At this point in my career, I want to get this technology into the hands of millions of users, while pushing the frontier of digital humans. I know that this is a challenging time for the games industry. Such times are precisely when people get creative, the industry is open to change, and real innovation can take root. Epic Games is the ideal place for this. The talent is deep, there is a compelling vision for how games will evolve, and the commitment is clear. I’m excited to join them and the rest of the Meshcapade team. There is no good way to express on social media the depth of my gratitude to the Max Planck Society, my co-directors, students, post docs, and staff. It has been an amazing 15-year journey because of you. Thank you.
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Marcus Brubaker retweetledi
Saurabh Saxena
Saurabh Saxena@srbhsxn·
High-fidelity 360s are crucial for generating 3D environments. This work, led by @Dazitu_616, "solves" 360° generation with a simple, scalable architecture, achieving remarkable 3D consistency. Check out the thread and website for an interactive viewer.
Ziyi Wu@Dazitu_616

📢Introducing 360Anything, our method for lifting any perspective image or video to gravity-aligned 360° panoramas without using any camera or 3D information. This enables consistent novel view synthesis and 3D scene reconstruction. Project page: 360anything.github.io 🧵

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Marcus Brubaker retweetledi
Andrea Tagliasacchi 🇨🇦
📢📢📢 360Anything I am excited to announce this new project, which to me represents the apex in geometry free novel view synthesi for world models. No triangles/splats!! No camera poses!! yet you get a whole world to navigate!
Ziyi Wu@Dazitu_616

📢Introducing 360Anything, our method for lifting any perspective image or video to gravity-aligned 360° panoramas without using any camera or 3D information. This enables consistent novel view synthesis and 3D scene reconstruction. Project page: 360anything.github.io 🧵

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Marcus Brubaker
Marcus Brubaker@marcusabrubaker·
This was a really fun project to see come together, great work Ziyi!
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Marcus Brubaker retweetledi
Saurabh Saxena
Saurabh Saxena@srbhsxn·
Our team at Google DeepMind in Toronto is hiring student researchers for 2026 to work on cutting-edge vision research, focusing on both generative models and scene understanding. Come work with us! Apply at: forms.gle/qTEbEfwwQnModV…
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Marcus Brubaker retweetledi
Hugo Larochelle
Hugo Larochelle@hugo_larochelle·
We at TMLR are proud to announce that selected papers will now be eligible for an opportunity to present at the joint NeurIPS/ICML/ICLR Journal-to-Conference (J2C) Track: @TmlrOrg/tmlr-joins-neurips-icml-iclr-journal-to-conference-track-937a898eab3d" target="_blank" rel="nofollow noopener">medium.com/@TmlrOrg/tmlr-…
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Marcus Brubaker retweetledi
Andrea Tagliasacchi 🇨🇦
Thrilled to announced that at #ICCV2025 we will host the first workshop on 𝐆𝐞𝐨𝐦𝐞𝐭𝐫𝐲-𝐅𝐫𝐞𝐞 𝐍𝐨𝐯𝐞𝐥 𝐕𝐢𝐞𝐰 𝐒𝐲𝐧𝐭𝐡𝐞𝐬𝐢𝐬 𝐚𝐧𝐝 𝐂𝐨𝐧𝐭𝐫𝐨𝐥𝐥𝐚𝐛𝐥𝐞 𝐕𝐢𝐝𝐞𝐨 𝐌𝐨𝐝𝐞𝐥𝐬 geofreenvs.github.io a.k.a. "3D Computer Vision in the era of Video Models" 😅
Andrea Tagliasacchi 🇨🇦 tweet media
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Marcus Brubaker retweetledi
Joey Bose
Joey Bose@bose_joey·
🎉Personal update: I'm thrilled to announce that I'm joining Imperial College London @imperialcollege as an Assistant Professor of Computing @ICComputing starting January 2026. My future lab and I will continue to work on building better Generative Models 🤖, the hardest AI4Science applications in computational biology 🧬and chemistry 🧪, and also a sprinkling of Deep Learning theory 📚 that supports these goals.
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Marcus Brubaker
Marcus Brubaker@marcusabrubaker·
@CSProfKGD OpenReview can already make the matching process much better. The NeurIPS process isn't perfect but it's definitely better.
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Kosta Derpanis (sabbatical in Zurich)
Overall, I think the move from CMT to OpenReview was a great decision. Now if only we can improve the paper-reviewer matching system!
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Kosta Derpanis (sabbatical in Zurich)
I’ve been through many conference decision releases. The @ICCVConference #ICCV2025 rollout was by far the smoothest. Decision, metareview & reviews released in a single email. HUGE shoutout to the program and technical chairs 💪 And don’t forget your AMAZING publicity chairs 😉
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Marcus Brubaker retweetledi
Marcus Brubaker retweetledi
Nate Gillman
Nate Gillman@GillmanLab·
Ever wish you could turn your video generator into a controllable physics simulator? We're thrilled to introduce Force Prompting! Animate any image with physical forces and get fine-grained control, without needing any physics simulator or 3D assets at inference. 🧵(1/n)
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Hugo Larochelle
Hugo Larochelle@hugo_larochelle·
Today is my last day at Google. I started over 8 years ago, with a mandate to build a team doing bleeding edge AI research from Montreal, in what would be the first big tech AI research lab in the city. These years led to countless amazing scientific contributions from my team, to several initiatives nurturing the Montreal AI ecosystem, and to many new invaluable friendships across the globe at Google. It is with a heavy heart that I say goodbye, but I know I’m leaving behind an exceptionally strong Google DeepMind group in Montreal for which its best accomplishments are still ahead. There are too many people to thank, but I can’t pass on thanking Samy Bengio and @JeffDean who first believed in me and the opportunity of building a research lab in Montreal. I’m still working on determining the details of my next chapter, but certainly it will be grounded in my continuing motivation to leverage and make the most out of our enormous and talented local AI ecosystem.
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Marcus Brubaker retweetledi
Andrea Tagliasacchi 🇨🇦
📢📢📢 SFU (Vancouver) is re-opening PhD applications for students seeking different arrangements due to the current political climate. Condition: you must be holding an offer from a US university that ranks in the top-50 (worldwide). **Please** do not email me otherwise.
Andrea Tagliasacchi 🇨🇦 tweet media
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