The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND

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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND

The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND

@NeilMadden9

Wilder, CloneX #96, Kong, Metakey, Illuvium, Sipher.

Katılım Temmuz 2018
928 Takip Edilen560 Takipçiler
The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
Wilder World
Wilder World@WilderWorld·
Take flight in Wiami.
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n3o
n3o@real_n3o·
AURA 3D.
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n3o
n3o@real_n3o·
Quick Update: We are having an important multi-player test in the Open World tomorrow. If it goes well, first version of multiplayer should open in a week or so in the Open World, along with many other quality of life improvements. 🧑‍🍳🦾
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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
Wilder World
Wilder World@WilderWorld·
Cutting through Wiami.
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n3o
n3o@real_n3o·
First explorable shopfronts coming to NEXUS soon in Wilder World.
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n3o
n3o@real_n3o·
This pink area in the red square is the current playable area within Wiami. The remaining areas with day/night will open within next ~30-45 days plus multiplayer.
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K1NGBRE4KER | SolGG
K1NGBRE4KER | SolGG@k1ngbre4ker·
👀Seeing a lot of takes, reviews and paid partnerhsip vids going about for @WilderWorld And lot of people kind of approaching Wilder World from the outside of the community and overlook and miss a lot so I can understand just seeing what releases is all a lot of people review, honestly project has so much going on its hard to see everything in the same view let alone rear view mirror. 😅Not fudding on people who do btw its all exciting and cool to discuss. And all things worth talking about from all stages of development over time. Happens to a ton of early access titles I notice but @WilderWorld does offer a lot more transparency of what is to come than a lot of other projects thats public access information that gets overlooked and thats offered through the ZINES, AMA's, events and social spaces they have. The game itself is ALPHA not BETA so what everyone is experiencing now is the bottom floor bare bones side of the development (Which us testers see is already rapidly growing now its public, in asset and function) on a small section of The Island which the island itself encompasses a third of the main map of the main map. So realistically given the scale using like 5-7% of the greater map space. Its a Metaverse title where you own your stuff that alone will hopefully stand out more than titles people will compare it to over time and on full release version 1.00.00 (now like 00.12.00?) but the project encompasses a lot more than what you are experiencing. Cyperpunk/Metaverse with a lot of reality bending story, races/creatures/entities and concepts and lore that is more than people see currently. ✍️The project also has a ton of moving parts. - @WilderWorld (WEB3 Metaverse, Still Alpha) - @aura_asi (Agentic AI Suite) - @zero_app (On-Chain identity, wallet, socials) - Wilder 3D (AI Asset Generation) - Growing NFT Collection that alters the experience for those that own them in a big way - Economy mechanics for ownable NPC's, minable materials from land, Business implementations (Weapons, Fashion/Apparel, Cyberlimbs, Resources, Created Asset Distribution) 🔫The combat is just the boots on ground 'human' element gameplay currently, TRINITY Progression system is not implemented yet but on the way, which will offer a range of build mechanics and abilities for our characters that will exemplify being a TRINITY 🎁The NFT's in the game also change the gameplay dynamics too not just the current vehicles but the current and future collections will all change the way you approach and expand the gameplay experience. Trinity users get airdropped Land, and most NFT releases per Trinity held. (3 different genesis in wallet =Trinity) 🗺️Then there is the land ownership and with it creation, business and minable resources that can be enriched based on how much effort the owner puts into their space. 🎨With AURA (Wilder Teams AI agentic Suite) and WILDER 3D (AI Asset Generation Suite) you can also soon create and build functional assets in game starting small with skins but expanding to anything you can think of (I imagine within reason) and mint them and distribute them to the community 👀I am keeping my eyes locked in, I am not a paid shill or desperate for my NFT's to flip when I'm saying all this and not having a blow out just being part of the dialogue too and all. 😂And I cant say I'm not a fan, I keep seeing this project cook, make hard choices make real freaking smart ones and pivot with the times let alone I want to see the thing fully cooked. Since speaking to the community, Devs and @real_n3o and @realfrankwilder regularly via Discord, socials and @zero_app this past year I cant take my eyes off it and it used to be for the what if and now its just feels like when🧠
Woody@HonestGmReviews

Can Wilder World avoid being compared to Cyberpunk 2077 or GTA? I think that's an important question for a game reaching for AAA status, because the comparisons will come. Like most other such Web3 projects, Wilder Team spent a significant amount of time making a pretty world. The Wiami map is rich with details and neon-covered buildings. The car models look slick. It's impressive to take in. But because Wilder World is so visually complex, it's going to be limited to PC and console. That means tapping into the Western gaming market, where the bar for open-world games is sky-high, isn't optional. Like it or not, pretty alone doesn't differentiate a game anymore in that niche. Not after the likes of Crimson Desert captivated fans with the prettiest world yet. GTA 6 is likely to push hyper-realistic graphics even further this fall, and eventually, so will The Witcher 4. That's why Wilder World's lack of depth is a concern. Some of it I can excuse because of the game's super early status, like the lack of tutorials, quests, activities, in-game collectibles, progression mechanics and so on. But some things will be harder to adjust. The combat mechanics still feel very much like the Unreal 5 template with a few tweaks. They're too similar to Star Atlas and Infinity Rising, two other competing Unreal 5 games. The driving also feels out-of-the-box. You don't feel the car's weight when you corner. You can't drift even though all the vehicles are copies of mid-rear supercars, and they all drive the same. So yes, it's still early in the dev cycle. Yes, Wilder World represents an exciting step forward for Web3. But if those gameplay elements don't grow into something more distinct in future playtests, the game will have a hard time standing out against leading games in Web2.

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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
n3o
n3o@real_n3o·
There are several milestones we need to hit. Once we hit them, we will focus aggressively on growth: 1. Multiplayer 2. Progression x Economic Loop 3. Opening the full Island These three milestones, in addition to all of the great feedback we are receiving from players (lighting, performance, ammo, movement, etc.), will materially change the experience. It won't be just a little bit better, it will be an entirely new game. These changes aren't years away, they are weeks to months away. Once these are live. Everything changes for us. 🤝🏴‍☠️
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n3o
n3o@real_n3o·
Quick Update: We have several important Wilder World open world releases coming shortly focused on the following: 1. Multiplayer: Players will be able to jump into the open world with other players to team up and complete breaches. Alley breaches are currently live with Forum blockades coming next. You can think of these as live mission types that will continue to expand. Live proximity chat is also in progress. 2. Backpack: Our backpack system will allow you to equip specific items for breaches from your main inventory. Stashes will come later in places like storage centers, apartments, and vehicle trunks. 3. Extraction: We will soon launch 5,000 rare onchain items into the game that you can compete for. These items are earned after completing breaches and gathered in the form of Shards. You can sell shards directly or materialize items at a Neural Station for a small transaction fee. 4. Market: A location where you can buy and sell items in game. You will also be able to buy WILD in game with credit card. A fee from every transaction will be burned and returned to stakers as part of our Metropolis system. 5. New Neighborhoods: We are continuing to build out Nexus. Mezzanines are coming throughout the city and many new shop fronts and ground locations to bring streets to life. After that we will begin to open up the full island and 8 additional neighborhoods. There are a number of other things happening related to AI, infrastructure, economy, etc. in progress, but the items above are the main in-game features. Based on the initial feedback, we believe that once these features are released the game will be in a much better place to begin marketing and growing the userbase again. They are almost exclusively focused on player enjoyment / gameplay and the economy.
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n3o
n3o@real_n3o·
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ZXX
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n3o
n3o@real_n3o·
Return of the Wapes
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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
Frank Wilder
Frank Wilder@realfrankwilder·
gm Wilders, The Rebirth has landed. Our next roadmap is live. 5 key milestones and 5 expansions that put Wiami in the hands of the Wilders. Five Core Milestones: - Multiplayer: the Open World becomes shared - At-Risk Combat: gear on the line, every run carries weight - The Shard Economy: Wilder Packs gear unlocked through extraction - The Arsenal Awakens: Wilder NFTs become playable - The WILD Economy: one currency, one rail, deflationary by design Five Expansions: - Wilder 3D: AI-powered 3D generation tool - Marketplace: every in-game asset, fully tradeable - Mining: land becomes productive - Avatars: the final Genesis industry drops - Steam Launch: Wilder World coming to Steam Thank you for the ongoing support. It has been a battle and we are still here fighting. Blessings, Frank
Wilder World@WilderWorld

x.com/i/article/2047…

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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
n3o
n3o@real_n3o·
It's not just what we're building. It's how we are building it.
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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
Wilder World
Wilder World@WilderWorld·
THE REBIRTH
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Wilder World
Wilder World@WilderWorld·
Wiami in motion 🏎️💨
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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
n3o
n3o@real_n3o·
New Wilder World six month roadmap launching this week, followed by major announcement next week. Notifications on.
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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
n3o
n3o@real_n3o·
We are just casually doing 5-10 production releases per day for AURA like clockwork. This will go to hundreds of releases per day later this year. Seriously think about this and the impact across all of our products when fully deployed.
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Wilder World
Wilder World@WilderWorld·
gm from Wiami
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The Blind Samurai Wilder(💙,🧡)$FAME$BEYOND retweetledi
n3o
n3o@real_n3o·
Later tonight we are rolling out the ability to have agents recursively spawn and coordinate with other agents. Each agent running its own harness, memory system and sandboxed VM. Having your agent talk to other agents is really a magic moment unlike anything I've experienced recently.
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