OptiTrack

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OptiTrack

OptiTrack

@optitrack

The World’s Most Precise 3D Motion Capture Systems for virtual production, movement sciences, VR/AR, animation, and robotics.

Corvallis, Oregon Katılım Ağustos 2009
181 Takip Edilen3.1K Takipçiler
OptiTrack
OptiTrack@optitrack·
What does it take to deliver mission-ready VR training at real operational scale? Our latest case study with @varmed_inc explores how OptiTrack powers large-scale immersive simulations for law enforcement, first responders, and military teams - and highlights real-world deployments enabled by OptiTrack, including active shooter preparedness, explosives-threat training, and radiation response scenarios. Read the full case study: optitrack.com/news/how-optit…
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OptiTrack@optitrack·
Not only IP66 rated, but mosquito rated too. 🦟 We took a dozen VersaX 120s deep into an Oregon old-growth forest for a mountain biking shoot - dirt, moisture, uneven terrain, and enough mosquitos to qualify as an environmental stress test. The cameras performed flawlessly, as did our team thanks to DEET. Stay tuned for some epic outdoor tracking content. 🌲🚵‍♂️ #OptiTrack #VersaX #MotionCapture #MountainBiking #Mocap
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OptiTrack@optitrack·
A new force is rising in tracking technology, capturing motion across longer ranges, larger volumes, and missions of every type and scale. We’re working on some exciting outdoor motion capture projects with the IP66-rated VersaX, so stay tuned and May the Fourth be with you!
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OptiTrack@optitrack·
@trackir is OptiTrack’s consumer head tracking system, giving players 6DoF hands-free camera control by translating real-world head movement into in-game view movement, increasing situational awareness, adding depth to the PC gaming experience and pulling you further into the game! Our new TrackIR Godot plugin makes it easier for developers to add TrackIR support to their games, with a step-by-step tutorial and sample project to help teams get started faster. Check out the video, explore the docs, and start building. Learn more @ TrackIR.com/developers #Godot #GodotEngine #GameDev #TrackIR5 #TrackIR
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OptiTrack@optitrack·
A better skeleton starts with a better fit. The new ROM bone refinement feature in Motive helps you fine-tune joint placement and bone scale so the solved skeleton matches the performer more closely, with all the visual polish Motive is known for. Learn more @ optitrack.com/software/motive
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OptiTrack@optitrack·
From Arctic testing to the show floor, Horizon Guardian shows what immersive defense training can look like. Developed by Applied Virtual Simulation, the counter-UAS trainer combines OptiTrack tracking technology with Varjo XR to deliver precise weapon tracking, realistic spatial awareness, and repeatable training for modern drone threats. See it in action at #ITEC2026 at both Varjo Stand M40 or AVS Stand R20.
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OptiTrack@optitrack·
Art, technology, and motion - all in one dreamy installation. This flying work at the @newmuseum uses OptiTrack cameras and software to monitor its position in space, helping enable an experience that has quickly become one of the exhibition’s standout pieces. Recently featured in @nytimes Read article: nytimes.com/2026/03/19/art…
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OptiTrack@optitrack·
See us 👀 at @lavalvirtual this week! Most systems make you choose between marker-based and markerless, or require separate hardware for both. OptiTrack Duplex Mode is the only true hybrid solution that enables both from the same cameras. See it live at Europe’s largest XR show thanks to our partner @Immersion3D at stand M16.
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OptiTrack@optitrack·
At OptiTrack, we believe the future of robotics is built by students who get to design, test, fail, improve, and compete. Proud to sponsor Spartan Robotics, FIRST FRC Team 997, and to play a small part in helping make that journey possible.
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OptiTrack@optitrack·
From immersive AR demos to Duplex Mode in action, GDC 2026 was a great opportunity to show what’s possible with OptiTrack motion capture. We enjoyed connecting with developers, creators, and partners throughout the week and sharing demos that brought marker-based and markerless tracking together in one system - a capability exclusive to OptiTrack!
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OptiTrack@optitrack·
In honor of today’s Artemis II launch, we’re looking a little farther ahead. Because if humanity is going back to the Moon, someone is eventually going to need motion capture up there. Introducing the first off-world optical tracking system, powered by OptiTrack.
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OptiTrack@optitrack·
We’re live at ERF 2026 in Stavanger this week with our partner DevinSense, the authorized OptiTrack reseller for Scandanavia & Finland. Join us at booth #106 to see how precise motion capture supports robotics research, development, and real-world system performance. We’ll be showcasing ultra-precise marker-based and markerless low-latency tracking (at the same time thanks to Duplex Mode) for robotics applications, along with a live Quanser QArm demo. See you there! #ERF2026 #OptiTrack #Robotics #MotionCapture #ResearchAndDevelopment #Automation
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OptiTrack@optitrack·
@godotengine devs: it’s here. 🎮 The new OptiTrack Godot Plugin lets you stream Rigid Body data from Motive into Godot in real time for visualization and recording so you can prototype, iterate, and validate tracking inside your scene. Check it out at OptiTrack.com/downloads today!
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OptiTrack@optitrack·
@godotengine devs: it’s here. 🎮 The new OptiTrack Godot Plugin lets you stream Rigid Body data from Motive into Godot in real time for visualization and recording so you can prototype, iterate, and validate tracking inside your scene. Check it out at OptiTrack.com/downloads today!
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OptiTrack@optitrack·
@Official_GDC 2026 was a blast! Thank you to everyone who stopped by! Our booth was packed all week, and seeing people’s reactions when the AR characters stepped out of the screen never got old. Huge shoutout to the team for running demos nonstop - powered by Duplex Mode for smooth, real-time markerless + marker tracking from the same system.
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OptiTrack
OptiTrack@optitrack·
@Official_GDC 2026 was a blast! Thank you to everyone who stopped by! Our booth was packed all week, and seeing people’s reactions when the AR characters stepped out of the screen never got old. Huge shoutout to the team for running demos nonstop - powered by Duplex Mode for smooth, real-time markerless + marker tracking from the same system.
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